Rockstar Pushes Back On Manhunt 2 Editorial

From A Certain Point of View
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Parallax Abstraction's picture
Location: Ottawa, Ontario, Canada

Interesting.

Rockstar is many things controversial but the one thing they don't tend to do is talk back to the press, at least not from the own mouthpiece rather than PR. I both agreed and disagreed with the editorial that were responding to and am surprised they took this one of all the things said about them to respond to. I wonder if this was a spur of the moment decision from within the team or if Take-Two's new management is authorizing them to get a bit more in people's faces but I think this is cool. Agree with their point of view or not, I have a certain respect for developers who are willing to stand up and defend their art by going "I think you're wrong and here's why." For the record, I do take the point of view that it should be up to consumers to decide whether Manhunt 2 is worthy of their viewing or not and I think it's very hypocritical to ban this while allowing stuff like Saw and Hostel. I'm curious if this is where they'll stop this or if they'll keep pushing against other such articles.

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I am against censorship but in favor of ratings systems (including legislation that makes it illegal to sell certain content to minors). I think Rockstar was spot-on here.

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Hemidal's picture
Location: Houston, TX

I'm now starting to believe that Rockstar is doing everything it can to drum up publicity for ANY product they make other than GTA. It's starting to reek of desperation.

"Look, we really do make things besides GTA, and they're edgy too."

You send a video clip to the ESRB for rating that includes genital mutilation, and then you cry about getting an "AO" rating. Now you fire back on the BBFC for refusing to rate it, effectively banning the game. When an editorial calls you out on this, saying that you've crossed the line, you ponder how banning your game "support the industry or further the development of the medium?"

You're all for a well-run ratings system. I call bullsh*t on that one.

You knew that Sony, Nintendo and Microsoft wouldn't allow an "AO" game on their consoles. You've dumped millions in development into this title and I honestly believe you can't back it out to the point where it will get a "M" rating. What's considered "M" versus "AO" has shifted. That's a risk with ratings boards and public opinion. Movies that would have been X-rated 25 years ago are now R, and they might shift back toward NC-17, who knows? What do you do when you can't make enough changes to get a "M"? You complain about censorship, banning, and every other empty gripe Rockstar has made in some vain hope of getting the rules changed by the console makers.

The bottom line is there is a venue for "AO" games. It's the PC through downloads only, and you'll probably only sell 10% of what you might have done on the consoles and retail stores. You won't recoup your development costs. That's the risk when you push the envelope.

Is it fair? I honestly don't care. This isn't just a free market. Sony, Microsoft and Nintendo all risk their reputations and probably some legal liability for every title they license for their consoles. Something that's going to be branded a "authentic murder simulator" by the Jack Thompsons of the world has got to make the corporate legal teams a little nervous. They make the hardware, they shoulder the marketing costs for the hardware and they set the rules on what's acceptable on their systems. Just because I want to grab the ball with my hands in soccer, and I'm not the goalie, doesn't make it OK. It's not impinging on my athletic freedom, it's part of the rules, deal with it.

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Most's picture
Location: Latvia

yeh, but that refusing-to-rate bit is a bit baffling, innit? I mean, if you have AO rating, why dont you use it? Or am I missing/misunderstanding something here? Perhaps I own a small specialty shop selling B-movies and AO games, I should be able to sell Manhunt there. (not that I own such shop or any shop for that matter).

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CrashedHardrive's picture
Location: Bad Sector 549

Hemidal wrote:
I'm now starting to believe that Rockstar is doing everything it can to drum up publicity for ANY product they make other than GTA. It's starting to reek of desperation.

"Look, we really do make things besides GTA, and they're edgy too."

You send a video clip to the ESRB for rating that includes genital mutilation, and then you cry about getting an "AO" rating. Now you fire back on the BBFC for refusing to rate it, effectively banning the game. When an editorial calls you out on this, saying that you've crossed the line, you ponder how banning your game "support the industry or further the development of the medium?"

You're all for a well-run ratings system. I call bullsh*t on that one.

You knew that Sony, Nintendo and Microsoft wouldn't allow an "AO" game on their consoles. You've dumped millions in development into this title and I honestly believe you can't back it out to the point where it will get a "M" rating. What's considered "M" versus "AO" has shifted. That's a risk with ratings boards and public opinion. Movies that would have been X-rated 25 years ago are now R, and they might shift back toward NC-17, who knows? What do you do when you can't make enough changes to get a "M"? You complain about censorship, banning, and every other empty gripe Rockstar has made in some vain hope of getting the rules changed by the console makers.

The bottom line is there is a venue for "AO" games. It's the PC through downloads only, and you'll probably only sell 10% of what you might have done on the consoles and retail stores. You won't recoup your development costs. That's the risk when you push the envelope.

Is it fair? I honestly don't care. This isn't just a free market. Sony, Microsoft and Nintendo all risk their reputations and probably some legal liability for every title they license for their consoles. Something that's going to be branded a "authentic murder simulator" by the Jack Thompsons of the world has got to make the corporate legal teams a little nervous. They make the hardware, they shoulder the marketing costs for the hardware and they set the rules on what's acceptable on their systems. Just because I want to grab the ball with my hands in soccer, and I'm not the goalie, doesn't make it OK. It's not impinging on my athletic freedom, it's part of the rules, deal with it.

I agree with to a point, and in some ways I agree with what rockstar has said. In addition I don't believe that what rockstar is saying is entirely in tune with its actions. You're right rockstar took a huge risk in pushing the envelope as far as they did, and obviously it has come to full circle to bite them in the ass. To cry for an overhaul of the rating system to try and cover up for the million dollar mistakes they made is a cheap blow.

I do agree that the video game industry is one of the most regulated forms of media in todays economy, some of the stuff I have seen in movies boggles my mind how it got the rating it did, but that is the extent I agree with what rockstar has written. They say that they support a well run rating system...the system was working fine until you tried to get mutilated genitals passed to people that are "mature", the definition of which is questionable these days. Some things just go too far and in my opinion they deserve the AO rating they got because that is something that I think only adults could handle. They need to stop crying about how the system is broken just because it didn't work in their favor. Scale back the game so its an M rating and the platforms will support you or try the "push the envelope" route and see how much of a profit you can turn as a downloadable pc game, you have to play within the rules of the industry or you will be torn apart.

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Frankly, the AO rating needs to be legitimized and allowed on all consoles. I do not want sony, MS, or nintendo telling me I can only play games they think I am mature enough to handle. That would fix the whole debacle.

I could care less if other people think I'm sick for wanting to play Manhunt 2, but I liked the first one and was really excited about the sequel.

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Hemidal's picture
Location: Houston, TX

Most wrote:
yeh, but that refusing-to-rate bit is a bit baffling, innit? I mean, if you have AO rating, why dont you use it? Or am I missing/misunderstanding something here? Perhaps I own a small specialty shop selling B-movies and AO games, I should be able to sell Manhunt there. (not that I own such shop or any shop for that matter).

AO is an ESRB rating in North America (?). The British rating systems refused to rate the game, effectively banning it, as no stores will stock an unrated game. At least, that's the way I understand it.

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Location: The more nether of lands

kharvelan wrote:
Frankly, the AO rating needs to be legitimized and allowed on all consoles. I do not want sony, MS, or nintendo telling me I can only play games they think I am mature enough to handle. That would fix the whole debacle.

I could care less if other people think I'm sick for wanting to play Manhunt 2, but I liked the first one and was really excited about the sequel.

I so agree with that. I think it's waaaay over there heads to tell us what we can and can't buy. If I could, I would kick them in there balls for it. There is a rating, the rating says its AO. Which in my book means that adults should be able to buy the game. But then they step in and make sure that even adults can buy the game? How is that a good thing? I just don't get it.

Hemidal wrote:

Is it fair? I honestly don't care. This isn't just a free market. Sony, Microsoft and Nintendo all risk their reputations and probably some legal liability for every title they license for their consoles. Something that's going to be branded a "authentic murder simulator" by the Jack Thompsons of the world has got to make the corporate legal teams a little nervous. They make the hardware, they shoulder the marketing costs for the hardware and they set the rules on what's acceptable on their systems. Just because I want to grab the ball with my hands in soccer, and I'm not the goalie, doesn't make it OK. It's not impinging on my athletic freedom, it's part of the rules, deal with it.

So they want to regulate what you can play on there console because of their reputation and stuff. But Sony does make TV's where you can watch porn and see the most horrid horror movies, and there they don't mind. Microsoft has a operating system where you can play the most gruesome and weird games, even Manhunt 1, and they don't do anything about it. But when there console is involved, it's suddenly different? Again, I just don't get it why they think they can do this. And I surely don't understand why there is no resistance to this whatsoever.

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kharvelan wrote:
Frankly, the AO rating needs to be legitimized and allowed on all consoles. I do not want sony, MS, or nintendo telling me I can only play games they think I am mature enough to handle. That would fix the whole debacle.

I could care less if other people think I'm sick for wanting to play Manhunt 2, but I liked the first one and was really excited about the sequel.

I agree. If a game is rated Adults Only then why the f*** can't adults play it? That's asinine. We all paid good money for our consoles and it should be the adult consumers choice whether they want to play Manhunt or any other AO title on a given console. I don't understand why Sony, MS, and Nintendo are so afraid of allowing this content to be played. The game is a reflection of the devs creative genius and no one should be upset with the three big companies for giving their consumers content they are legally allowed to access. The whole this is BS...and I'm starting to hope for a ESRB ratings restructuring.

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Scotty's picture
Location: 1992

The British Board for Film Classification has no moral right to block a work from being published. It is not their role to keep products out of the hands of rational adults but rather to make sure those products do not reach an audience of impressionable minors. Do the ratings serve their purpose or don't they? If they don't then whats the solution? Banning a game is not a solution, it is proof of an inability to deal with the problem.

I say bravo Rockstar for pushing the envelope on this. And I say keep going until its broken.

And in terms of their use of this for advertising purposes: so what? We live in a capitalist society and making money is the name of the game. Why can't they piss people off, make a valid point about ratings AND make money from it at the same time?

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Hemidal wrote:
I want to grab the ball with my hands [...] deal with it.

Great post, but I'm not sure that's the best analogy given that the topic is a game notorious for testical mutilation.

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Hemidal's picture
Location: Houston, TX

LiquidMantis wrote:
Hemidal wrote:
I want to grab the ball with my hands [...] deal with it.

Great post, but I'm not sure that's the best analogy given that the topic is a game notorious for testical mutilation.

Touche, sir. OoTC for the win!

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Location: New Orleans, LA

Hemidal wrote:

You send a video clip to the ESRB for rating that includes genital mutilation, and then you cry about getting an "AO" rating. Now you fire back on the BBFC for refusing to rate it, effectively banning the game. When an editorial calls you out on this, saying that you've crossed the line, you ponder how banning your game "support the industry or further the development of the medium?"

It's not like they have complete freedom to pick and choose what they put in the clip, it has to be "comprehensive" while at the same time not leaving anything hugely offensive out that could cause blowback on them later. Let's say they left out that piece, and a newspaper crucified them later, the ratings board wouldn't lightly sock them on the cheek and say, "You rascal, Rockstar you."

Now if we're discussing their decision to include genital mutilation in the first place, that's a completely different subject.

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Although not the same but the ordeal that Rockstar is facing reminds me a lot of the case that was in NYC, where in '99, Giuliani try to stop the showing of Virgin Mary painting... with Elephant crap on it (...Yep!).

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Quote:
I agree. If a game is rated Adults Only then why the f*** can't adults play it? That's asinine. We all paid good money for our consoles and it should be the adult consumers choice whether they want to play Manhunt or any other AO title on a given console. I don't understand why Sony, MS, and Nintendo are so afraid of allowing this content to be played. The game is a reflection of the devs creative genius and no one should be upset with the three big companies for giving their consumers content they are legally allowed to access.

It's called learning from the past. Before the big gaming crash console makers didn't control what came out on their systems and it was a mess, which helped contribute to the crash. Sony, MS, and Nintendo have every right to control what games come out for their consoles and they rightly do so. When a parent sees a kid playing a game they think they shouldn't be, most parents don't immediately say you will never play another game made by (place developer name here) they say that's it no more xbox, playstation or Nintendo for you. MS, Sony and Nintendo have the most exposure when it comes to back lash because it's their systems the games are played on. They need to protect themselves and making choices like the ones they did for Manhunt 2 are very reasonable. If you don't like it, than don't buy their systems, no one is forcing you to.

If you want to own a system without this type of control than buy a gaming PC and you can play whatever kind of game you want. Developers just don't want to limit themselves to the PC market anymore.

And as far as ratings reform goes. I see a lot of complaining about it but I have yet to see anyone lay out a plan for what type of reform is necessary. Remember in North America the ESRB is not government run it is run by the industry. That means the video game industry themselves agreed on this kind of control. That is a good thing! So calling the ESRB's decision censorship means it's self censorship by the video game industry which is a whole hell of a lot better than some government controlled third party.

What happened in Europe I agree went a little too far. They should have just given the game the strictest rating they could and left it at that. Not giving a rating at all is really lazy on their part and went too far. In the end it didn't matter anyway, the console makers were never going to let an AO game on their systems anyway.

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CrashedHardrive's picture
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You know a game has got some horrible content when the platforms are refusing to publish it despite the success of the previous incarnation. I really would hope that the platforms actually looked at the game instead of just saying no because of the rating...that I do not agree with. We have a ratings system for a reason otherwise we would call the ESRB the game police instead, letting them dictate to us what should and should not be a game. Despite my personal belief that rockstar went a little too far with manhunt 2 I believe they should still be allowed to publish it with an AO rating, otherwise the adults it was intended for will not get to experince the game.

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I'll further clarify my post from above.

I personally find Manhunt and Manhunt 2 to be some of the most abhorrent, irresponsible, and immature content available in a videogame that I'm aware of. I have zero interest in the games, and honestly do question how someone could find that degree of depraved violence entertaining. That might piss off some of you, but it's my honest opinion.

That said, I still stand by the fact that I oppose censorship. I am in full support of ratings systems, and while it can be said that Nintendo/Sony/MS/whomever would be playing "nanny" by refusing to grant approval for a game to be licensed on their consoles, as a private enterprise, they have full rights to say who can and who can't publish games for their consoles.

I was under the impression that Britain actually banned the game. I objected to that. But if they didn't ban the game, just made it difficult to distribute by refusing to rate it, well, that's what online or mail order game stores are for. In the US, the game can get an "AO" rating and deal with it. I don't object to "Faces of Death" not having an R-rating or less so it can be carried in Blockbuster Video.

So despite being totally opposed to the ideals that put together a game like this or lead someone to enjoy it, I am still in support of the freedom to create it if so desired. Censorship is a bad thing, and never really leads to a good place.

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ruhk's picture
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Farscry wrote:

I personally find Manhunt and Manhunt 2 to be some of the most abhorrent, irresponsible, and immature content available in a videogame that I'm aware of. I have zero interest in the games, and honestly do question how someone could find that degree of depraved violence entertaining. That might piss off some of you, but it's my honest opinion.

Sooooo... you've never played Manhunt? And you are comfortable criticizing something you've never experienced firsthand and have no interest in researching?

I've played Manhunt. It was a reasonably good game. Not great, mind you, but definately above average. It kept me entertained for the five or six hours it takes to play through. Does my enjoyment of "that degree of depraved violence" make me a monster?

But I digress, the point I was going to make was:

I'm not really into the gore-pr0n horror flicks that have been popular the last several years, but I know that if I go to Netflix and pick one out at random, it will be way the hell more violent and graphic than Manhunt 2, and likely only carry an R rating. Games are just being demonized and heavily policed at the moment because they are a relatively new form of entertainment, and whenever a new form of entertainment comes out it is invariably demonized by the more conservative members of the public. The discussion we are having now is just a variant of the same " will destroy our culture" discussion previous generations have had about music and movies. A few decades down the road people will be playing games that make Manhunt look like Mario and we'll all be wondering "what the big deal was back in 00's."

Farscry wrote:
I don't object to "Faces of Death" not having an R-rating or less so it can be carried in Blockbuster Video.

This is totally on a different tangent and not really related, but Blockbuster edits the movies they carry. I don't know if it's true for their new online service, but to get into one of the stores the company has it's own review board that goes over the movie and cuts out what they don't like. I believe that's called censorship.

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Scotty's picture
Location: 1992

To be honest, the whole problem State-side of the AO rating being disallowed comes across as a bit of a non-issue. Sony and Nintendo are multinational corporations with a vested interest in making money, they have absolutely no desire to fight the good fight or protect people's liberties. More importantly, Rockstar still have retail options available to them, namely a PC release.

Whining about the fact that your game got slapped with a harsh certificate is pointless since every other game goes through the same process and gets the same treatment. Sorry Rockstar, your game ticked all the boxes for AO including genital mutilation. Why the hell did you expect anything different?

What tickles me slightly about the current furor regarding the ratings is the huge perceived gap between a 17 year old who's allowed to view content rated M and an 18 year old who's allowed to view content rated AO. One year makes that much difference?

Gaald wrote:
In the end it didn't matter anyway, the console makers were never going to let an AO game on their systems anyway.

The thing is, there are plenty of 18-rated games out here in the UK for all the major consoles(Scarface is a good multi-platform example), so if the BBFC had passed it, it would have gone to retail without problems.

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ruhk's picture
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Scotty wrote:

Whining about the fact that your game got slapped with a harsh certificate is pointless since every other game goes through the same process and gets the same treatment. Sorry Rockstar, your game ticked all the boxes for AO including genital mutilation. Why the hell did you expect anything different?

I think you have a miconception about how the ratings system works. There isn't a master list of "naughty" things that the reveiwers check off and then add up to score the game. The games are rated in pretty much the same way that movies are, entirely by the subjective opinions of a small group of people. If someone on the review board is having a bad day or has some sort of personal vendetta against the company of the game they are reviewing, or is just politically motivated, it's going to effect the game's rating. If there were some sort of objective list of "naughties" that a game was scored by then this furor wouldn't be happening in the first place.

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Scotty's picture
Location: 1992

Fair enough, a more transparent rating system might be a good idea then. Still, noone knows the honest reason behind the AO classification. Speculating about political agendas is fun but doesn't really move the argument along significantly.

In a literal sense, a set of boxes to tick doesn't make a good rating system. Tick boxes don't account for context and stylistic approach. However, the people who rate the games, the three or so members of New York's metropolitan area who may very well have experience working with children, will have some sense of whats come before and what seperates M and AO rated games.

Sure, kick up a fuss about the rating but theres an appeals board for a reason and I'm sure Rockstar are either pursuing that process or they secretly know very well that they've got an AO worthy game on their hands.

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... blight

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Parallax Abstraction's picture
Location: Ottawa, Ontario, Canada

Now see, I was going to be nice and avoid bringing that comment up.

My theoretical to you in all seriousness dude is this: Say this was another developer who didn't have a history of releasing envelope-pushing violent games. Say they decided to go in another direction and release a grotesque game and say it was even a licensed property like Saw or Hostel. Say the same thing happened with the ESRB and they gave the same reaction. Would you use the same term to describe them?

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Gaald wrote:
Quote:
I agree. If a game is rated Adults Only then why the f*** can't adults play it? That's asinine. We all paid good money for our consoles and it should be the adult consumers choice whether they want to play Manhunt or any other AO title on a given console. I don't understand why Sony, MS, and Nintendo are so afraid of allowing this content to be played. The game is a reflection of the devs creative genius and no one should be upset with the three big companies for giving their consumers content they are legally allowed to access.

When a parent sees a kid playing a game they think they shouldn't be, most parents don't immediately say you will never play another game made by (place developer name here) they say that's it no more xbox, playstation or Nintendo for you. MS, Sony and Nintendo have the most exposure when it comes to back lash because it's their systems the games are played on. They need to protect themselves and making choices like the ones they did for Manhunt 2 are very reasonable. If you don't like it, than don't buy their systems, no one is forcing you to.

First of all, if a parent is going as far as saying "no more console for you" or "you'll never play games again" than it's not a game that should have made its way into the home to begin with. Furthermore, I highly doubt the occurance of this situation actually happening is frequent enought to justify a concern on the part of the three companies. Without any research to back this up, I would say confidently that there is undoubtably a big market for AO games and I would be willing to assume that those potential profits outweigh the potential losses that either of the three companies might suffer because people are offended with the content and boycott future products.

I agree they do need to protect themselves but this can be achieved by adding additional measures on the retail level to ensure that consumers of AO products are made aware of what exactly they're purchasing. In addition, this might also be achieved by giving consumers a more detailed rating system that gives game-specific examples of violence, language, etc. Maybe they could list it on the box and say something like "Warning: contains a scene where you cut someone's balls off with a rusty pair of garden sheers".

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Elysium's picture

Quote:
Say this was another developer who didn't have a history of releasing envelope-pushing violent games. Say they decided to go in another direction and release a grotesque game and say it was even a licensed property like Saw or Hostel. Say the same thing happened with the ESRB and they gave the same reaction. Would you use the same term to describe them?

No, but that's like saying if you were eating green beans instead of those nachos with chilli peppers and jalepenos would you still call it too spicy? It's their history that defines them.

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Parallax Abstraction's picture
Location: Ottawa, Ontario, Canada

History is irrelevant in this situation if we're talking about Manhunt 2. Rockstar has made violent games, they've also made Table Tennis and Midnight Club. In the scope of this title's rating, the history of the developer should have nothing to do with it. The rating systems are there to rate the title as it stands alone, not as it stands in relation to the developer's past. That part of the buying decision is up to consumers. Let's not confuse this: The game industry's reputation is because of the overreaction of the "news" media, opportunistic nanny-state politicians and the "let TV raise my kids" generation of parents. It isn't Rockstar's fault, it's the fault of those people. If it wasn't Rockstar, it would be Starbreeze or another company that's made their living off violent games. Rockstar just happens to put themselves out front for the barrage. They are not the blight on the industry, these other people are a blight on society.

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Elysium wrote:
... blight

Do you see them as such strictly based on the games they make or because of the bad publicity the industry got after self-righteous morons took them as a scapegoat?

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ruhk wrote:
Farscry wrote:

I personally find Manhunt and Manhunt 2 to be some of the most abhorrent, irresponsible, and immature content available in a videogame that I'm aware of. I have zero interest in the games, and honestly do question how someone could find that degree of depraved violence entertaining. That might piss off some of you, but it's my honest opinion.

Sooooo... you've never played Manhunt? And you are comfortable criticizing something you've never experienced firsthand and have no interest in researching?

No, but a friend of mine played it and based upon his impressions (he and I tend to feel similarly along the lines of what's fun and worthwhile in games) I never bothered. To him (and almost certainly me as a result), it was a mediocre game that got by on the gimmick of graphic violence that tried to push the envelope of what most guys' inner 13-year-old self seems to want. However, beyond that it had no redeeming qualities other than being a mediocre game.

ruhk wrote:
I've played Manhunt. It was a reasonably good game. Not great, mind you, but definately above average. It kept me entertained for the five or six hours it takes to play through. Does my enjoyment of "that degree of depraved violence" make me a monster?

No, but you can keep putting words in my mouth if you feel it helps your counterpoint to my post.

ruhk wrote:
I'm not really into the gore-pr0n horror flicks that have been popular the last several years, but I know that if I go to Netflix and pick one out at random, it will be way the hell more violent and graphic than Manhunt 2, and likely only carry an R rating. Games are just being demonized and heavily policed at the moment because they are a relatively new form of entertainment, and whenever a new form of entertainment comes out it is invariably demonized by the more conservative members of the public. The discussion we are having now is just a variant of the same " will destroy our culture" discussion previous generations have had about music and movies. A few decades down the road people will be playing games that make Manhunt look like Mario and we'll all be wondering "what the big deal was back in 00's."

I think that the gore-pr0n films are just as bad as what I've read/seen about Manhunt 2. Again, I don't believe they should be censored. But I can still have an opinion on them. And since I don't think you've been witness to my crazy utopian humanitarian viewpoint on humanity in the P&C before, I'll just summarize it this way: our civilization has some serious issues at our core, and those issues are expressed in a number of ways. I don't think that playing or enjoying a violent game makes one a monster. I do question the degree to which some people seem to really need to defend how great a game like this is. *shrugs*

I enjoy games and movies for various reasons. Gears of War has a lot of great tactical gameplay and as a co-op or team-based experience is one of the best games I've played for tactical action. The violence isn't really part of the appeal to me, but I don't find it objectionable in and of itself (which you seem to think I do). Manhunt was about the violence, the trappings were merely there as an excuse to have and glorify the violence, much like how the "plot" in a pr0n film is there merely as an excuse to have and glorify the sex.

I find graphic violence for the sake of graphic violence to be the most abhorrent and immature thing that can be done in entertainment. It's really hard to explain why, other than that it's a direct contradiction to my view of what humanity could and should be. Violence happens, and showing realistic violence for a purpose other than to make gore-pr0n (great term, btw, hadn't heard it before this thread) can be an unpleasant necessity. "Saving Private Ryan", for instance, is an example of that. The violence isn't the goal, it's a tool used to convey a message.

ruhk wrote:
Farscry wrote:
I don't object to "Faces of Death" not having an R-rating or less so it can be carried in Blockbuster Video.

This is totally on a different tangent and not really related, but Blockbuster edits the movies they carry. I don't know if it's true for their new online service, but to get into one of the stores the company has it's own review board that goes over the movie and cuts out what they don't like. I believe that's called censorship.

Geez, I didn't even know about that. That is censorship and I object to it.

So to try to reiterate my core point: I object to what's going on with parts of our entertainment industries, not just games, because I think that the glorification of violence is a symptom of a harmful problem with humanity at any point in history or the present. However, I believe just as strongly in the free exchange of ideas, thoughts, expression, whatever, and stridently object to censorship in pretty much any form. I think that censorship is even more harmful.

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Mr.Green's picture
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farscry wrote:
I find graphic violence for the sake of graphic violence to be the most abhorrent and immature thing that can be done in entertainment.

People like being scared and I think it's just another way to scare people. I don't believe in ghosts, demons, pissed off gods or whatnot but I believe in human madness, pain and torture so this might scare me. I don't see what's immature with this.

And let's not forget what this is all about. The ESRB judged that 17 year olds weren't ready for this game. They need that extra determining year to be equipped to face such a violent game. This is beyond ridiculous.

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Elysium's picture

Quote:
History is irrelevant in this situation

You asked a question about my perception and history informs the perception. I have no problem with the ratings board handing down an AO rating and I have no problem with companys making decisions about whether they want to market AO material. Rockstar can pull this victim, boo-hoo BS line all they like - I suppose they must considering how much this is costing them - but they have a history of pushing the envelope and don't come crying to me when you shove your game right off the end of that envelope and into the abyss.

Note: This is still not a ban.

"I think Elysium has the right of it" - Certis