4 player online co-op for Halo 3.

Goin' Commando
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... is people!
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Location: French Canada

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Slow Burn
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firesloth's picture
Location: South Bend, IN

NOOOOOOOOOOO!

Seriously, that sucks.

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Bilge Cat
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Farscry's picture
Location: Commanding at the Helm

If there's no online campaign co-op mode, half the reason I'd buy this just went out the window.

"We are at our best when we work together. We are at our worst when we expend valuable and finite energy and resources destroying one another." - Paleocon, regarding humanity.

Anime Junky
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Nei's picture
Location: Citadel, Widow System, Serphent Nebula

...um ...what!?

[2min later]

...OMG HAlO SUXORZ!!!11! M$ TEH DOOMED!!1

PS. Certis... This is the last time I'll do this.

However, with that said, I could never understand such posts when I saw them on other forums... but now that I'm posting it, its kind of fun.

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El Pollo Diablo
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THIZ GAME SUX NEWAYS

Eh, it will still sell 10 billion copies.

I always thought that Coop was a feature that would make me buy any game, but apparently developers either don't like it or they don't believe there' s a market for it. Which is it?
The most fun times I've had with games are with Co Op modes.

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Intern
Weirdz's picture
Location: Wilson, NC

What's so bad about that? Seriously, I don't want a freaking noob playing with me on story line... as a matter of fact, I don't think I'll EVER play single player... Just seems so cliche. I might just wing it Online with the manual that it comes with.

-Zedified-

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How could Crackdown have such smooth online coop and not Halo? Huh?

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Cat Herder
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Hemidal's picture
Location: San Antonio, TX

DSGamer wrote:
How could Crackdown have such smooth online coop and not Halo? Huh?

Sandbox vs. Story

What do you do when your co-op buddy gets so far in front of you? Gears would slingshot the lagging player to the checkpoint. I'm guessing Bungie doesn't want to do that.

LobsterMobster wrote:

When they do it, it's cheap. When I do it, it's tactical.

El Pollo Diablo
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Weirdz wrote:
What's so bad about that? Seriously, I don't want a freaking noob playing with me on story line...

Yeah, but what about a friend... I like kicking alien ass alongside a buddy.

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Citrus Casanova
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zeroKFE's picture
Location: In your fruit bowl terrorizing the oranges

What a massive bummer, even if it is somewhat understandable from a technical standpoint.

On the bright side though, the article does indicate that they will have system link (LAN) co-op available, which was NOT the case in Halo 2.

Some call me Scritch.
unntrlaffinity's picture
Location: New Orleans, LA

I wouldn't miss it. I got tired of Halo's single-player experience pretty quickly in the first game, and I didn't even bother with it in Halo 2 (meaning I never played the single-player, and didn't play a single moment of it co-op either.) I still felt I got more than my money's worth out of it from the awesome non-co-op multiplayer. I went through a similar experience with Quake way back when, so when they dumped single-player completely for III I didnt really care.

Come to think of it, the few times I played co-op with Halo 1 was at a lan party, and only because my roommate and I were the last ones awake (read: tired of 1 on 1 deathmatches).

"YOU SPOIL, YOU GET SPOILED! AAAAHAHAHAHAHA!"

Flyby Knight
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SirRockford's picture
Location: Orange County, CA

They (Bungie) did state that if they can get it working, they would have it as a download. So, that does mean there is hope for it yet.

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Dodging Fingers
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Stilgar Black's picture
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Hemidal wrote:

What do you do when your co-op buddy gets so far in front of you? Gears would slingshot the lagging player to the checkpoint. I'm guessing Bungie doesn't want to do that.

This is what happens when you play coop on the same box in Halo 1. I'd be fine with that on Halo 3.

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1Dgaf's picture

If it doesn't have onlie co-op, I'll cancel my reserved copy. I'm no hurry to play.

Bilge Cat
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Location: Commanding at the Helm

booty wrote:
Hemidal wrote:

What do you do when your co-op buddy gets so far in front of you? Gears would slingshot the lagging player to the checkpoint. I'm guessing Bungie doesn't want to do that.

This is what happens when you play coop on the same box in Halo 1. I'd be fine with that on Halo 3.

Yup.

I never played Halo 1 or 2 online. I only played the campaign mode, and mostly co-op at that. I LOVED the co-op in both games, and found the campaign much less entertaining solo.

So it's not an exaggeration when I say that online co-op (so I could actually play co-op with a long distance buddy) was one of the two reasons I would purchase Halo 3. The other is if a long-term active GWJ multiplayer community pops up for it like there has been for Halo 2.

With an online co-op campaign, I would've picked up the game sooner, knowing that I could at least enjoy that (like I did with Gears) and any additional multiplayer would've been awesome and add more value. Without an online co-op campaign, purchase will wait until I can verify if the multiplayer alone will be justification for the title.

I doubt that the majority of player interest is aligned with mine, but I'm just saying that it is at least a launch-day deal-breaker for gamers like myself.

"We are at our best when we work together. We are at our worst when we expend valuable and finite energy and resources destroying one another." - Paleocon, regarding humanity.

Goin' Commando
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Edwin's picture
Location: Miami, FL Seattle, WA

Co-op was really the only reason I was looking forwards to the game.

Optimus Primate
Gorilla.800.lbs's picture
Location: New York, NY

Quick, someone get that online petition thing going!

... is people!
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Mr.Green's picture
Location: French Canada

I would have liked co-op and I hope they manage to make it as DLC but I'll still get this game on day one, and so will all of you spineless consumer whores. Don't even try to fool anyone.

Gorilla.800.lbs wrote:
Quick, someone get that online petition thing going!

Steam: [GWJ] Mr.Green | Xbox Live: MrGreen | PSN: MrGreenPSN | Wii: 4859 2... oh f*ck it.

Positronically Delicious
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Cancel Christmas!

Office Jester
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ColdForged's picture
Location: Cary, NC

Nei wrote:
...OMG HAlO SUXORZ!!!11! M$ TEH DOOMED!!1

...OMG HAlO SUXORZ!!!11! M$ TEH DOOMED!!1

"THE HELL ASS BALLS." - Prederick, expressing frustration in the time-honored way.

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Tunneler of Doom
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Irongut's picture

This must be why Moore resigned! He wouldnt be able to play online coop with his family, so he is moving back to the bay, so they can play splitscreen. Makes perfect sense.

the soul still burns...
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Location: Avoid the Digestive Teeth

A possible consolation prize: Marathon will have 8 player online co-op.

"Once you can accept the universe is matter expanding into nothing that is something, wearing stripes with plaid comes easy." -- Albert Einstein

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DSGamer wrote:
How could Crackdown have such smooth online coop and not Halo? Huh?

Crackdown only had to synch bubbles of activity around each player involving impressive physics and barebones AI. The distance between characters didn't matter because there was nothing to synchronize in that distance. Gears synched AI well, but didn't really have to worry about large distances or physics. Both are impressive accomplishments. Halo 3 would have to synch both physics and AI over larger distances, and keep track of every active element in one load zone even the enemies between players. There still isn't a precedent for that.

It wasn't very smart of them to keep the unlikeliness of online coop under wraps for so long. Now even if the campaign turns out to be just as excellent as Halo 1's, that'll just be all the more reason to bemoan the previously anticipated coop.

souldaddy wrote:
A possible consolation prize: Marathon will have 8 player online co-op.

Don't you patronize me!

Office Linebacker
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DFKQ's picture
Location: Edmonton

A little disappointing, but understandable. If they have the LAN Coop working hopefully are they'll release it after launch (perhaps to keep laggy games from affecting review scores?) even if you need a very fast connection to get it working properly.

Quote:
A possible consolation prize: Marathon will have 8 player online co-op.

Hmm... 8 players getting jammed together in some of Marathon's narrow corridors. Someone gets frustrated and pulls our his SPNKR. Should be interesting.

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Citrus Casanova
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zeroKFE's picture
Location: In your fruit bowl terrorizing the oranges

Danjo Olivaw wrote:
Everything I wanted to say about the technical difficulties of online co-op.

Thanks for saving me the time of typing this myself. Now I only have to deal with the mental anguish of reading and listening to the uninformed analysis of this issue that will not doubt be spewed forth everywhere else on the web. Maybe I should just stop listening to gaming podcasts for a few weeks. (Dear god, I already want to punch Garnett Lee in the face for the stupid remarks he will no doubt be making on this week's 1up Yours.)

Goin' Commando
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Edwin's picture
Location: Miami, FL Seattle, WA

I don't care how, just do it.

El Pollo Diablo
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Edwin wrote:
I don't care how, just do it.

Indeed. Are you an American or an American't?

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Subtle and Awesome
Sinatar's picture
Location: Edmonton

Wow Evil Avatar is full of sh*t again, what a shock.

It has online coop. Player one controls the MC, player two controls the Arbiter. They go into detail on it in the upcoming issue of EGM.

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Citrus Casanova
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zeroKFE's picture
Location: In your fruit bowl terrorizing the oranges

Sinatar wrote:
Wow Evil Avatar is full of sh*t again, what a shock.

It has online coop. Player one controls the MC, player two controls the Arbiter. They go into detail on it in the upcoming issue of EGM.

Actually, I think they are quoting the EGM article as the source of this new revelation. Or more accurately, they are quoting Joystiq who are quoting these guys who are quoting EGM.

So yeah, maybe we should wait for the EGM to actually come out before we take this too seriously.

Insect Politician
The Fly's picture
Location: Both feet lefty. Stepping half correctly.

The CVG article has only one direct quote from Bungie on the subject, and it isn't exactly conclusive:

Quote:
"We're not dumb," says Bungie's Frank O'Conner. "We know that people want it and we're trying to make it happen. I think the biggest problem for us for online co-op is that we have a situation where you can be in a Warthog with five troops, almost a mile away from the other player. That's a significant challenge. And there's lots of design things you could do to prevent that from happening, but they would make it not feel like Halo anymore. If we can make it happen in a way that works well, we will - and if it works badly, we won't."

So at this point it remains to be seen whether or not CVG's simply reading too much into this. Like Zero said, wait for the EGM article. Or better yet, the game.

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