Too Human Cinematic
Wednesday, July 11th, 2007 - 4:40am
So much for not showing the game until it's done, eh? ![]()
Well, technically this isn't the game, I guess. LINK.
The graphics have certainly come a long way, though who knows how big of a step down they'll take in the shift of gameplay. I'm disapointed that Baldur seems to be shaping up to be Total Hardcore Badass #241 for the third person action genre. If he turns out to be tormented, though, look out. Originality galore!
I'm just hatin' for the fun of it, though. It looks cool. Hopefully they'll show some gameplay as well, eventually.
"PEACE ON EARTH. GOOD WILL TO MEN. PUBLIC SHELTER. ADMISSION 50¢"



Just out of interest, when did people start using cinematic as a noun?
And why?
Hatchet Job - intelligent and irrevent gaming discussion.
I don't know...You're English, it's your language so you should know...
Gamertag: RiverRatMatt
Witchlight Cycle: Sithis of the Thelis'Thale Clan, Dragonborn Paladin of Moradin
Is this the movie where the giant robot with a cigarette lighter shaped head invades a bar?
So far, this isn't selling me on the game. Perhaps I missed something?
Skriss: lvl 70 undead mage - Bloodhoof
Kyrator: lvl 63 night elf rogue - Blackhand
Thadryn: lvl 70 draenei mage - Blackhand
It looks alright... but, really, that cinematic might not be the high point of the game. I'll just pretend I didn't see anything...
...hype is back to 100%!
Xbox Live: Nei HD | Playstation ID: Nei_GWJ
Yes. And I'm not really getting it either - this looks pretty Meh.
Mystic Violet wrote:
I think it was around the time the the terrorists won.
Elysium: The democratization of the web ... has installed an illusion of a digital first amendment that protects speech no matter how poorly spelled or stupid.
XBL: E Munnie
elementsofmeaning.blogspot.com
I think in this trailer, they tried too hard for the "AWESOMELY COOL MYSTERIOUS STRANGER" and completely missed the mark.
Fedaykin98 wrote:
wordsmythe wrote:
This vid was very cool and if in-engine, it was very impressive as so far most of the Mass Effect videos have showed the game with major frame rate issues. However, I want to see actual gameplay before I'm sold on this game. I have been excited about it for some time because I have always loved Silicon Knights but I want to see how it actually plays first.
"We're taught from a young age how to dodge rock hard objects moving at incredible rates of speed while simultaneously beating folks half to death with sticks. We do this for fun." -kung fu grip
http://blog.digital-lifeline.ca
Cool enough. Took him long enough to pull the sword though.
Elysium: The democratization of the web ... has installed an illusion of a digital first amendment that protects speech no matter how poorly spelled or stupid.
XBL: E Munnie
elementsofmeaning.blogspot.com
The whole thing had that weightlessness of early CG to it, like it is a universe without inertia. The snippet of exposition at the beginning was painfully amateur.
I did like how he motioned the Norelco baddie to just leave after roughing it up enough. That was kind of unexpected, but funny, and a bit weird seeing as how it had consumed multiple people.
Danjo Olivaw Lives
Total and utter dog sh*t.
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Dang.
Elysium: The democratization of the web ... has installed an illusion of a digital first amendment that protects speech no matter how poorly spelled or stupid.
XBL: E Munnie
elementsofmeaning.blogspot.com
I actually think the sound was lacking, nothing had any weight to it.
Certis beat me to it. - Elysium
It wasn't stunning, but I didn't really think it was all that bad. Certainly not "dog sh*t." I mean, it didn't stir much desire in me, but it also didn't turn me off in any way. (Things did seem to be lacking a sense of mass to them, though.)
XBL/PSN: zeroKFE | BHA: zeroKFE
Watch out, or the designer will come and punch you.
The man wears a bucket of KFC on his head. I wouldn't expect anything less. - Pred
Yeah, the sounds and motions were just off somehow. As Certis said, nothing seemed to have any real weight behind it. I didn't "believe" impacts or collisions.
It won't stop be from following the game, but it's definitely not on the short list of future purchases. A shame, really.. I've liked previous Silicon Knights efforts.
Skriss: lvl 70 undead mage - Bloodhoof
Kyrator: lvl 63 night elf rogue - Blackhand
Thadryn: lvl 70 draenei mage - Blackhand
The guns looked and sounded like water pistols.
Fedaykin98 wrote:
wordsmythe wrote:
Just watched it. How childish. I saw no hint of dramatic gravity or weight, so abundant in other SK games. Of course we all know that tough guys don't talk, they choke people and wave their guns in peoples faces at the slightest offense. Way to defeat the bad guy after he kills half the bar and then let it go so it can kill the rest of the village. I guess the sword needed a break. The faces of the characters were horrible. Shadowrun had better character models.
Not. Impressed. I'm judging this game harshly because of Dennis Dyack's outbreaks, but he deserves it. I'm still holding out for a great game, the concept still sounds wonderful. I am a little sad that traditional Silicon Knights' strengths (story, character) were not on show in the trailer.
We shall grapple with the ineffable, and see if we may not eff it after all.
I think SK just has bad luck with E3 events...! I say that because everything they show out side of E3 looks awesome. During E3... well, not as impressive.
Xbox Live: Nei HD | Playstation ID: Nei_GWJ
That was my first exposure to this game (believe it or not) and I thought it looked terrific. I love the atmosphere. It's certainly a cutscene, but it also looks very in-engine to me. The animation was a bit choppy, but other than that, it reminded me of an in-depth Sci-Fi story. And (as a recent front page article mentioned) I am starved for a good Sci-Fi game.
I love the vibe they're going for. It works.
"I have not supped of Buffy, nor have I supped in any wise during the absence of Firefly. When Firefly returns again in glory, then shall I sup at the table of Whedon." - Fedaykin98
It hit the mark pretty good with me. I thought it looked great and I'm looking forward to see more of it.
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Wii: 4859 2... oh f*ck it.
I really want to be excited for this game, but everything they've shown so far has just been so... dull. The animation and audio was surprisingly poor for a AAA title like this. Despite the nice graphics, it sort of felt like a trailer for Playstation 1 game.
On the upside, the world is looking a lot more interesting than it did in previous looks at the game. Up until now it seemed to consist entirely of really big, generic halls.
I hope it's just a case of the trailer being unsuited to show off the game's strengths, rather than the game not having any strengths to show.
Too Human? Too Generic.
I honestly can't believe this game is getting comparisons to God of War on any level. The action was really ill-directed, as noted the sounds were either non-existent or lacking and there was still slowdown. All that said, Dyack needs to stop bothering to show footage and get the game done so it can be judged in full.
I'm more of a sausage smoker myself. - Yoyoson
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Did I miss the memo where we're all supposed to hate this game?
"I think Elysium has the right of it" - Certis
Yeah. Someone probably forgot to put a coversheet on their TPS report last week.
Skriss: lvl 70 undead mage - Bloodhoof
Kyrator: lvl 63 night elf rogue - Blackhand
Thadryn: lvl 70 draenei mage - Blackhand
No, we just hate Cuebert. >:|
It was subliminally encoded in the video. You're one of us, now. One of us.. one of us..
Mystic Violet wrote:
Yeah, I'm a bit baffled by the hate. I'm still inclined to give Too Human the benefit of the doubt based on the pedigree of the developer.
Xbox Live: CrankyBaby
baggachipz: Who cares about Japan, let them have their silly pointless dog games and countless re-hashes of anime-based dragon princess super lucky crapitty crap.
You can't hate a game that no one has played. I just thought the videos shown so far are stupidly bad.
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