Shadowrun Demo Hubbub Night?

Time: 
06/21/2007 - 15:19 - 06/21/2007 - 16:19
Description: 
8:30 pm Central, Thursday night. Demo comes out on June 6th (Wednesday) and might be delayed to Thursday or Friday. I own the full game but I'll still download the demo to play with the rest of the goodjers. I'm interested to see how we like this game as a group, without all the pubtards. Shadowrun is very unique and if you like shooters you owe it to yourself to play this demo. The demo is 360 only, BTW. No Vista demo yet. Demo features: [quote=FASA]* Training: Chapters 1, 2, and 3 * Solo Match and Public Match (so both bot play and multiplayer) * One map: Power Station (which means only one game type: Raid) * Two races: Elf and Human * Magic: Tree of Life, Resurrect, Gust, and Teleport * Tech: Glider, Enhanced Vision, and Smartlink * Weapons: Pistol, SMG, Rifle, Shotgun, Katana, and Sniper Rifle[/quote] This is more than enough get a feeling for the game. I doubt you'll notice any huge holes in the gameplay. Power Station is one of the better maps in the game. Raid is an attack/defend gametype, and is an excellent choice for the demo. Sadly, FASA might have screwed the pooch with the demo - NO private matches (have we learned nothing yet?!?) I'm guessing the demo will have parties, though, which makes private matches moot. We'll have to wait and see. Here's what's else is missing from the demo: Races: Troll and Dwarf. Magic: Summon, Strangle, Smoke. Tech: Antimagic Grenades, Wired Reflexes. Weapons: Minigun and rocket launcher. Trolls and Dwarfs are very, very cool but not necessary to grasp the game. Summon is a "pet" demon who operates independently from you, fun to watch but not very engaging. Smoke turns you into smoke and lets bullets pass through your body, so far I see it used as light stealth and a way to disengage from combat. It can be a little annoying to play against someone who spams Smoke, so I'm not concerned that it's missing. Wired reflexes give you a short speed burst and allow you to deflect bullets with the katana, very cool but not necessary. Strangle is the one thing I wish was in the demo, it spawns crystals which blocks an area of the map and is pretty unique for mainstream shooters. However, Power Station is a wide open map and doesn't really benefit from Strangle. Antimagic Generators (read grenades) are best used against the missing Magic skills, so again nothing lost there. The minigun is very cool. Sad that it's not there. The rocket launcher sucks, no one uses it. None of this probably makes sense right now, but after you've played the demo a few times I bet you'll come back and read this again :-)

Description:
8:30 pm Central, Thursday night.
Demo comes out on June 6th (Wednesday) and might be delayed to Thursday or Friday. I own the full game but I'll still download the demo to play with the rest of the goodjers. I'm interested to see how we like this game as a group, without all the pubtards. Shadowrun is very unique and if you like shooters you owe it to yourself to play this demo. The demo is 360 only, BTW. No Vista demo yet.
Demo features:
FASA wrote:* Training: Chapters 1, 2, and 3
* Solo Match and Public Match (so both bot play and multiplayer)
* One map: Power Station (which means only one game type: Raid)
* Two races: Elf and Human
* Magic: Tree of Life, Resurrect, Gust, and Teleport
* Tech: Glider, Enhanced Vision, and Smartlink
* Weapons: Pistol, SMG, Rifle, Shotgun, Katana, and Sniper Rifle
This is more than enough get a feeling for the game. I doubt you'll notice any huge holes in the gameplay. Power Station is one of the better maps in the game. Raid is an attack/defend gametype, and is an excellent choice for the demo. Sadly, FASA might have screwed the pooch with the demo - NO private matches (have we learned nothing yet?!?) I'm guessing the demo will have parties, though, which makes private matches moot. We'll have to wait and see. Here's what's else is missing from the demo:
Races: Troll and Dwarf.
Magic: Summon, Strangle, Smoke.
Tech: Antimagic Grenades, Wired Reflexes.
Weapons: Minigun and rocket launcher.
Trolls and Dwarfs are very, very cool but not necessary to grasp the game.
Summon is a "pet" demon who operates independently from you, fun to watch but not very engaging.
Smoke turns you into smoke and lets bullets pass through your body, so far I see it used as light stealth and a way to disengage from combat. It can be a little annoying to play against someone who spams Smoke, so I'm not concerned that it's missing.
Wired reflexes give you a short speed burst and allow you to deflect bullets with the katana, very cool but not necessary.
Strangle is the one thing I wish was in the demo, it spawns crystals which blocks an area of the map and is pretty unique for mainstream shooters. However, Power Station is a wide open map and doesn't really benefit from Strangle.
Antimagic Generators (read grenades) are best used against the missing Magic skills, so again nothing lost there.
The minigun is very cool. Sad that it's not there. The rocket launcher sucks, no one uses it.
None of this probably makes sense right now, but after you've played the demo a few times I bet you'll come back and read this again

Greenwich Mean Gamer
Donator
1Dgaf's picture

EDIT:

Demo coming out on the 7th, FASA just confirmed. 2am PDT.

Glad to see you've posted this. I was going to set an event up, but no I can have the fun without any of the effort.

If you find the demo takes a long time to find matches, that there's lag, or that your team gets split durying your first match, persevere. It happens to everyone, the lag sorts itself out and your team will eventually be united.

What I'm trying to say is don't let any bugs/annoyances/complexity in the demo put you off the main game. Unfortunately to see the best of Shadowrun you have to stick with it; give it a bit of time and things will click.

The Emperor's Pimp Hand
Donator V2.0
LockAndLoad's picture
Location: Waiting for 5PM...

Quote:
If you find the demo takes a long time to find matches, that there's lag, or that your team gets split durying your first match, persevere. It happens to everyone, the lag sorts itself out and your team will eventually be united.

What I'm trying to say is don't let any bugs/annoyances/complexity in the demo put you off the main game. Unfortunately to see the best of Shadowrun you have to stick with it; give it a bit of time and things will click.

I know there's a lot of buzz both negative and positive about Shadowrun but the things you mention don't exactly entice me to even want to try the demo. If the purpose of the demo is to set the expectations for what the final product will play like then I would hope that the glaring bugs you have cited would have been fixed before the demo was even released.

Still, I'll give it a try...

Gamertag: RiverRatMatt
Witchlight Cycle: Sithis of the Thelis'Thale Clan, Dragonborn Paladin of Moradin

CEO
Certis's picture

Quote:
What I'm trying to say is don't let any bugs/annoyances/complexity in the demo put you off the main game.

Gosh, sign me up

I'll be giving it a shot.

Certis beat me to it. - Elysium

Head Coach
Donator
*Legion*'s picture
Location: The best side of Erin Andrews

I think the big problem will be that this game makes a bad first impression, and a lot of people will just drop it after a quick game or two of the demo.

It really does get good.

Gaming / PC Tech Blog: www.blastprocessing.net
Xbox Live: Legion SB / PSN: Legion_SB / Steam: legion028 / Twitter: legion

You have to believe, we are magic.

Cabbot Patch Kid
Donator V4.0
Thin_J's picture
Location: Riding my invisible bike.

I'll make some semblance of an effort to stop playing Forza and download this today. Time will tell if I succeed.

XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf

Greenwich Mean Gamer
Donator
1Dgaf's picture

LockAndLoad wrote:

I know there's a lot of buzz both negative and positive about Shadowrun but the things you mention don't exactly entice me to even want to try the demo.

It's like the 360. You know how everyone bitches and moans that it fails, but they're really bitching and moaning because they love the machine so much?

That's Shadowrun. The problems aren't constant, but they do pop up. Despite this, people keeping saying how good the game is.

Not Related to EB Games
Mr E.B. Slugworth's picture
Location: Medford, NJ

I'll download it once the Halo 3 beta is over.

Lobster Mobster:I find that f*cking a nice stinky cheese is an experience everyone should have at least once in their life.

Executive
armedbushido's picture
Location: Das Bunker

Going to make an effort to download and play also. Even though I did the beta; and have just thought about just buying - maybe one more shot at just getting good feel of the game.

Consultant
Donator
Chrometech's picture
Location: Newark, Delaware

I have been interested in trying the demo. All the negitive press has kept me away from picking Shadowrun up. Looking forward to giving this a try.

Xbox live/PSN Chrometech

Stranger Than Fiction
Donator V2.0
Scaphism's picture

Preliminary FAQ from GameFAQs. I'll leave it to the guys who have played to comment on its accuracy, but it explains in more depth the characteristics of each race, the different tech, magic, and how the gametypes work.

MrDeVil909: I feel it necessary to point out that there are drug resistant strains of most STDs. Especially in developing nations.
Funkenpants: Great. Yet another area in which we're losing our lead to foreigners.

Coffee Grinder
webdanzer's picture

I'm definitely interested in trying the demo!

Xbox Live: Webdanzer

Death Metal!
Donator V3.0
LupusUmbrus's picture
Location: On a wild sheep chase

I'm willing to give the demo a whirl if I can pull myself away from forza for a bit.

"Screw the speed of light, fan-boy rage is my new gold standard for measuring velocity." - Dr. J
"Lupus with a crowbar is the meaning of life itself." - Certis

Spondee Camper
Donator V2.0
wordsmythe's picture
Location: I turn once more to those who/ sneer at this my city, and I give them back the sneer...

I'll probably have to bow out if it doesn't come out until tomorrow. I'll likely be busy until Sunday night, actually, but I'll be downloading and trying it then.

Elysium: The democratization of the web ... has installed an illusion of a digital first amendment that protects speech no matter how poorly spelled or stupid.
XBL: E Munnie
elementsofmeaning.blogspot.com

Greenwich Mean Gamer
Donator
1Dgaf's picture

Scaphism wrote:
Preliminary FAQ from GameFAQs. I'll leave it to the guys who have played to comment on its accuracy, but it explains in more depth the characteristics of each race, the different tech, magic, and how the gametypes work.

Couple of things it missed:

"Attrition: Standard team death match. In both Raid and Extraction a team can win by eliminating the other team. In attrition that is the only way to win. There is no artifact to capture and control. Instead there is only the destruction of the enemy team. It's pretty simple. The last team standing wins."

There is an artifact. It allows the holder to see where all the enemies are. AFAIK if time runs out, the team holding the artifact wins.

"How many Weapons can you hold?

"Two main weapons, and grenades. "

All players have a pistol. If you buy main weapons, you need to drop one to use the pistol again.

Head Coach
Donator
*Legion*'s picture
Location: The best side of Erin Andrews

1Dgaf wrote:
There is an artifact. It allows the holder to see where all the enemies are. AFAIK if time runs out, the team holding the artifact wins.

Correct. Which is flat out brilliant.

The problem I've had with deathmatch game modes in other non-respawn shooters is when you're down to the last couple of guys on a big map, and you just watch them circling the map in vain trying to find each other.

By having the artifact come into importance at the buzzer, it forces the action to a single point. Everyone left alive converges on the artifact, which up until then had basically been worthless and ignored. It's really quite clever.

Gaming / PC Tech Blog: www.blastprocessing.net
Xbox Live: Legion SB / PSN: Legion_SB / Steam: legion028 / Twitter: legion

You have to believe, we are magic.

Stranger Than Fiction
Donator V2.0
Scaphism's picture

Thanks for the clarifications. While you're all here, have any of you incorporated Gust into one of your builds? I started looking into abilities and builds and Rez and Tree of Life are strong choices early on, for good reason. Gust seems to be left out of most.

One trend, just from browsing the forums quickly, seems to be:
Round 1) Rez or Tree of Life (rely on pistols, grenades, and playing for attrition)
2) Usually a tech, sometimes a weapon. Wired Reflexes and Enhanced Vision look popular.
3) Buy a weapon if you haven't picked one up off a corpse yet.

Rounds 4 and 5 look dedicated to fleshing out/finishing your build. It almost seems like this becomes your movement ability - Glider, Teleport, and Smoke seem to be picked up around here.
The rounds after that spent buying ammo, better weapons, or novelty abilities.

Obviously Gust is the best counter to Smoke, so if you see a lot of enemies with Smoke it's a good pickup, but it seems like such a robust and flexible tool that it would be useful in nearly any situation. Is it more difficult to use than it's made out to be? Or is the effect not as pronounced as advertised? Being able to stun/force the enemy to move and lose aim should be a really powerful ability. In a 2v2 fight, Gust should allow you to turn that into a 2v1 for the first few, crucial seconds.

So my question is whether Gust isn't as useful/powerful as I'm imagining, is it more of a late round ability for reasons I don't see, or is it something people are still learning to use(a more advanced strategy)?

MrDeVil909: I feel it necessary to point out that there are drug resistant strains of most STDs. Especially in developing nations.
Funkenpants: Great. Yet another area in which we're losing our lead to foreigners.

Thumbs Up ... ish
Donator
DSGamer's picture
Location: Portland, Oregon

I'll probably give it a look. I've been curious to see if this game is good enough to tide me over until Halo 3 in terms of a multi-player game with lots of Goodjers.

XBox Live: DSGamer GWJ | PSN: DSGamerGWJ

Greenwich Mean Gamer
Donator
1Dgaf's picture

Legion,

I had a great attrition game today. The enemy was elf heavy - we had some elves, two or three trolls and a human.

The map we played on (RNA one, artifact on walkway in middle) is normally one where people pile into each other. My team stayed back, planted trees and the game turned into a rifle battle punctuated with the RNA elves rushing us.

Great fun. Chain resses, bleeding out and last-minute trees thrown down. Won with the artifact a couple times -- real 'seconds to spare' stuff.

Not attrition, but had a great moment on favela; was an elf with anti-magic and was on rooftops. Saw a troll below me, clearing bodies in the canal. Threw down two AM, dropped in and killed him with my pistol VS his chaingun.

Scaph,

I used to use gust a lot. I've been experimenting as a medic, but I might go back to it.

Gust will work on multiple people if they're close enough together. You can use it on grenades to launch them further. It also affect teammates, so be careful.

Gust is useful in the early rounds, especially if you're on defence; will keep the flag away from the flagpoint for a few seconds. (On maps where both teams rush the flag, it will knock their lead man back.)

It can turn a defensive act into an offensive one. You attack me, I gust. You go flying backwards and lose your aim a bit -- I keep firing.

Earlier today, gust saved my life. I was in a tunnel heavily wounded as an elf. I was being chased by a human. I knocked him back just before I turned a corner, giving me just enough time to start healing.

Incidentally it has quite a large range.

the soul still burns...
Donator V3.0
souldaddy's picture
Location: Avoid the Digestive Teeth

I'd say gust is just as important as teleport, just not as sexy.

We shall grapple with the ineffable, and see if we may not eff it after all.

Subtle and Awesome
Sinatar's picture
Location: Edmonton

Gust is absolutely fantastic if you're using a SMG. You keep gusting them which totally screws their aim while you just rain ammo into them. I've scored many a kill like that.

My days of not taking you seriously have certainly come to a middle.
Steam Profile
My Gamercard

Greenwich Mean Gamer
Donator
1Dgaf's picture

I forgot to mention gust and strangle. That's killed me before.

Office Linebacker
Donator V3.0
Braehole's picture
Location: At home looking at Socom porn

I'm going to play Halo 3 Beta this weekend till it's over but I'm down to try a couple rounds. I'll buy it if enough goodjers pick it up and like it so we'll see.

The only source of knowledge is experience
Albert Einstein

http://card.mygamercard.net/Braehole.png

Xbox live: Braehole
PSN: Braehole
Everything else: Braehole

Thumbs Up ... ish
Donator
DSGamer's picture
Location: Portland, Oregon

I may buy it too. The Halo 3 Beta sucks for me right now. I hate playing public people. Thus I hate the game right now. It's just not fun either getting slaughtered and/or having people spew ridiculous trash. I'd love to play a multi-player game with Goodjers again.

XBox Live: DSGamer GWJ | PSN: DSGamerGWJ

All your sietch are belong to us
Donator V4.0
Fedaykin98's picture
Location: Houston, TX

Looking forward to trying the demo out this weekend!

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

Office Linebacker
Donator V3.0
DirtierParsley's picture
Location: MA

I kicked off the demo download this morning (I'm liking the new background download feature in the latest dashboard). I'm not around this evening (getting together with friends I haven't seen in over a year) - possibly on late but likely too tired to bother. I'm hoping people will still be playing with the beta over the weekend since I would like to give this a try. I've been tempted to buy but suspect this isn't a great game for me based on the descriptions I've read.

Xbox Live: DirtierParsley
PSN: Dirtier

Junior Executive
Donator V4.0
stauf7's picture
Location: Newfoundland

I really want to pick up this game due to all the GWJ praise, but I must restrain and try the demo before so I don't throw away a ton of dough.

Count me in, if nothing stands in my way tonight.

The Emperor's Pimp Hand
Donator V2.0
LockAndLoad's picture
Location: Waiting for 5PM...

I'm downloading it now and I should be available to play between 7 - 9. NBA Finals are on tonight so I will probably be watching that.

Gamertag: RiverRatMatt
Witchlight Cycle: Sithis of the Thelis'Thale Clan, Dragonborn Paladin of Moradin

Thumbs Up ... ish
Donator
DSGamer's picture
Location: Portland, Oregon

Downloaded. Ready to rock.

XBox Live: DSGamer GWJ | PSN: DSGamerGWJ

Intern
Donator V2.0
Pupi's picture
Location: behind you going like this \o/

I'll try to join too if I can take son away from Mario Party 8....

XBox Live: Pupi

the soul still burns...
Donator V3.0
souldaddy's picture
Location: Avoid the Digestive Teeth

Hey coffee grinders, please just send me a message tonight and I'll make sure you get an invite.

We shall grapple with the ineffable, and see if we may not eff it after all.