Silent Hunter IV COMSUBGWJ - U-Boat Add-On been here for a while
Friday, October 20th, 2006 - 8:50pm
The .rar file also includes a few screenshots, including the first interior shot of an American sub. Definiately a bit more spacious than their German rivals.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce



New preview from the fansite "Aces of the Deep." We also get our first hint at a system requirement: pixel shader 2.0.
Edit: More bits -
* Selectable resolutions (finally!) and widescreen
* Shifts eliminate the need for crew babysitting
* Harbor traffic
* The entire world's oceans are navigable
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
Silent hunter 3 has always tempted me, but I don't know if I am a hardcore enough sim buff to play it. I'll keep an eye on this.
Somewhere on a deep ocean vent no man has ever seen, God smites a small colony of tube worms because you masturbate.-JoeBedurndurn, on sin
Here's a You Tube link to the second video if you're like me and having trouble getting the .WMV version to work.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
I put about 80 hours into SH3 and I felt like I barely scratched the surface of it. What ended up making me stop playing is that every mission Objective is the same: Reach an area, patrol for 72 hours, then hunt on your own until you are out of torps/fuel. Repeat.
It's intense though, make no mistake. Hiding at the bottom of a shallow canal with a detroyer pinging you is pretty awsome.
You can't do this!
Of course I can, I'm Will Wright, bitch! - The Simpsons Game
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Xfire/Xbox Live: StylezXP
It sounds like the new Grey Wolves Expansion supermod will add a lot more to SH3, including operational theaters in the Black Sea and the Indian Ocean and simultaneous real-world operations going on in concert with the campaign, such as the sinking of the Tirpitz. Now if only I could find that no-Starforce crack.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
Ugh, didn't know it had starforce on it. Asked for it for christmas too, as it is only 20 bones at compusa.
Somewhere on a deep ocean vent no man has ever seen, God smites a small colony of tube worms because you masturbate.-JoeBedurndurn, on sin
I gave a solid effort on SH3 but it bored me to tears eventually. (even with time compression). I will give the demo of this a try when it comes out and see if it gets me interested. Thanks for posting the new information.
Xbox Live: Kooter06
There are long stretches, even at full compression, if you are running at 1/3 to conserve fuel it takes a good 15 minutes to get to the destination. The cure? DS games during the long hauls
You can't do this!
Of course I can, I'm Will Wright, bitch! - The Simpsons Game
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Xfire/Xbox Live: StylezXP
I think that is an excellent idea. I didn't have a DS back when I played SH3!
Xbox Live: Kooter06
SH3's one of those games you play while doing something else, be it watching football, reading, laundry, or the aforementioned DS playing. Considering the wide-open field of play for SH4 in the Pacific (not to mention the entire freaking planet), having something else handy while you're whizzing through time-compressed patrols is a must.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
I passed on Silent Hunter III because it had StarForce. I'd like to pick number IV up, but I just hope they don't make the same mistake. It looks excellent.
Unfortunately, I had already made the purchase before all the StarForce hoopla came out... but there's plenty of easy ways to get around all that nonsense and play the game SF free.
Mr T broke the speed of light in the A-Team van because he wanted to prove that quantum physics was a bunch of Jibba Jabba.
You're forgetting the fact that Ubisoft swore off Starforce a while back.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
The new Gray Wolves Expansion is now available. In addition to the aforementioned campaign enhancements, there's a boatload of new...boats plus the ability to install radar detectors on your U-Boat late in the war.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
I usually don't tripple-post often for submarines, but after playing GWX for the last few days, it's like a completely different game compared to standard SH3. Also a bit harder; if you're spotted by an aircraft, they'll relay your position to the Allied navy and it won't be long before a destroyer shows up on your doorstep. And these new destroyers/escorts are much more challenging; charging at a merchant convoy is now tantamount to suicide since you'll be detected quite easily on your approach. Too bad they never implemented wolfpacks in SH3.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
Agreed. The "You against the world" feel of it was one of the downfalls of the game. Here's hoping SHIV gets it right.
You can't do this!
Of course I can, I'm Will Wright, bitch! - The Simpsons Game
--------------------------------------------------
Xfire/Xbox Live: StylezXP
New dev diary here. Now that's one cut sailor.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
New screenshots over at this site, including our first close-up looks at the UI and a rather dramatic look at transparent water. Also, heads-up tomorrow for a hands-on preview over at Subsim sometime tomorrow. One detail already leaked is that "Ships will have survivors... in row boats."
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
I always thought it was kind of sterile in SHIII that their was no crew, either moving about on decks or when a ship was sinking. It was like you were just sinking models. I thought it would be coolor to have the crew abandoning the ships or hearing the yelling and screaming over the sonar as the ship sunk... actually, that would be a bit disturbing, nevermind. If that 3rd screenshot isn't pre-rendered then it appears there will be crew on the decks on the ships atleast. Hopefully they're animated and will move around. Would be even cooler if they react to you being noticed or torps in the water and they start running around.
Mr T broke the speed of light in the A-Team van because he wanted to prove that quantum physics was a bunch of Jibba Jabba.
SH3 had static crews on the decks of other ships and the crew on the player's U-Boat were animated (use the external cam to see the Watch Officer turn towards nobody in particular when delivering a report). It'd be interesting to see animated crews on other ships, but I wonder if PCs will be able to handle it.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
The preview is up now.
It looks very promising, but there's some disappointments. Still no other AI subs in the water and I'm bummed they cut both the nice damage control screen and the radio station in order to release the game sooner. It is cool to see there will be harbor traffic now and the dynamic campaign seems like it will be a lot less boring. The addition of the radio broadcasts with music and news from that time period will be cool too for those long patrols. And I also like the stripped down crew management and the men actually eat and sleep on their own now. That was the biggest pain in SHIII. I may have to give SHIII another go (now that I know Starforce can be removed after install) to get ready for this one.
Mr T broke the speed of light in the A-Team van because he wanted to prove that quantum physics was a bunch of Jibba Jabba.
No allied AI subs isn't that big of a deal in the Pacific, but no enemy AI subs is still a giant letdown.
Presumably, since they'd have to create several damage control screens per boat, this wasn't that much of a priority. The task management is definitely welcome news since now you can turn and see this in your control room.
The clipboard was pretty much the only part of the radio station in SH3 that I looked at, no no biggie. Now, the goodies:
SH3 mods have done this already, but I think those were strictly scripted rather than randomized.
Nice diversion from the hunt and kill missions. I wonder how the commando scenarios get triggered; pull up alongside another ship and take them aboard? Do pilots and commandoes take up bunk space on your boat?
Man overboard!
It certainly does. Can't wait for the next report.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
New video at GameSpot.
"...you sent me to sea with training warheads?"
Edit: I may leave the music on when I play this one. Definitely has a Crimson Tide feel to it.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
New batch of screenshots at Worthplaying, showing off New York, large scale surface battles, and crews abandonding ship in lifeboats. Also, new screenshots over at a French forum, showing the crew on the decks of ships, the modeled sea floor, and our first look at a map of the Pacific theater and the avaiable ports in game.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
More screenshots (albeit a bit on the dark side) at another French forum, Mille-Sabords. Based on the map in the second shot, it looks like the scenario that the shots were taken from is the Battle off Samar, part of the broader Battle of Leyte Gulf, where the player can sit back and watch the "Last of the Tin Can Sailors" go toe-to-toe with the battleships Yamato and Musashi.
Edit: And more from Jeuxvideo. Sub-gaba!
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
A lot more from Jeuxvideo. Why is it in every batch of screenshots, whoever's taking them has the crazy need to surface the boat in the middle of a pack of enemy warships?
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce
March 13th can't get here any faster.
This is sort of old news, but I hadn't heard about it until now. Looks like for SHIV Ubi is doing the same type of packaging like Sega did for MTWII. Instead of having a separate regular and special edition, the first shipment of the game will basically be a "special edition" and then once those are sold out any further version will just be plain regular editions.
The initial packaging will include:
With this and STALKER coming out within weeks of each other, March is going to a busy month for me.
Mr T broke the speed of light in the A-Team van because he wanted to prove that quantum physics was a bunch of Jibba Jabba.
Normally I am not into hardcore sims like this, but this thread and its various links have sold me on this game for a day one purchase (pending stability reviews).
Somewhere on a deep ocean vent no man has ever seen, God smites a small colony of tube worms because you masturbate.-JoeBedurndurn, on sin
It's only as hardcore as you want it to be. There's like 15 or so options that can make the game as arcade-like as you want to go. I think the most recent link Rat posted for screenshots even has a shot of the options screen (yep, it's on Page 2).
Mr T broke the speed of light in the A-Team van because he wanted to prove that quantum physics was a bunch of Jibba Jabba.
Another new video. Least they stay submerged when they're getting shot at.
"Men like sex, thus boobies! Oogaba!" - dejanzie
"If ads put your sanity to the test
come on down to Rat Boy's nest!
light up a stogie, and soon you'll see
how rock can be commercial-free!
'I'd hit it!'" - HP Lovesauce