Mod problems (yes again!)-Help

Old Vet
Donator V4.0
Donan's picture
Location: PNW

I've brought this up before, but it's buried in some other thread, so I'm starting this one so I can more easily access from all the useful information I'm sure to get. First, let's clear the air, I'm a bit of a klutz with these things for one reason or another. I went to one mod to 8-9 and most do fine (the ones I don't have to figure out how to manipulate to help folks:>)...which what I need to work more then any others:(

My main problem, which drives me nuts, is when someone calls out to be healed and I can't find them quick enough. I have 'Click' (never seem to works the way I 'think' it should. I also have Quick Heal which doesn't seem to really recognize who need's the heal most that's close (at least I again 'think' it's billed to do). Not only that, I tried using Click so what I found really annoying is that when I heal someone and then I need it I'd have two seperate quick keys for both. No dice, I'd always end up having to bang on F1 several times to make it come back to me and by then I'm having my everlasting relationship meeting with the resurrection goddess:>) So, what I end up doing is using a quick key I made for cycling thru everyone as quickly as I can to see who need's heals. Not very efficient in a furball, but maybe all I can hope for. And of course maybe all this is moot anyway from what I've read about the expansion will not allow very many mods, if any at all.

Anyway, if anyone can just say, '...that's all ya can do fella...', or give me a very easy mod that can help, I'd be most appreciative.

Thanks!

All your sietch are belong to us
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Fedaykin98's picture
Location: Houston, TX

I don't know about mods, but when I'm healing I pay a lot of attention to people's health bars (upper left corner of the screen), and just click their portrait to heal them. Typically, if I'm the main healer, or sometimes even just off-healing, I spend at least half of my time scanning everyone's health bars.

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Old Vet
Donator V4.0
Donan's picture
Location: PNW

Fedaykin98 wrote:
I don't know about mods, but when I'm healing I pay a lot of attention to people's health bars (upper left corner of the screen), and just click their portrait to heal them. Typically, if I'm the main healer, or sometimes even just off-healing, I spend at least half of my time scanning everyone's health bars.

This is good advice. Unfortunately in BG's, especially PUGS, your 'group' is spread all over the place and the folks you are fighting with is from everywhere. And if it's a major ZERG, then same thing.

Wanna Rub My Foot?
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SillyRabbit's picture
Location: Finally, back in my own little world

Don't get too attached to your healing mods, as I understand it, the expansion will change everything. Shouldn't affect me too much, as I've never had much success with using mods. Not that I've had much success any other way either. If your group is too spread out and you can't reach them to heal, a mod won't help anyway, or so I think. But maybe I'm misunderstanding your post. People need to learn to stay within radius of their healer, while keeping the squishie somewhat safe.

Bilge Cat
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Farscry's picture
Location: Commanding at the Helm

Fedaykin98 wrote:
I don't know about mods, but when I'm healing I pay a lot of attention to people's health bars (upper left corner of the screen), and just click their portrait to heal them. Typically, if I'm the main healer, or sometimes even just off-healing, I spend at least half of my time scanning everyone's health bars.

This is exactly what I do. While yeah, in BG's the groups spread out, that's just unfortunate. But in all other cases, a team should be sticking decently well together that I can position myself to where I can heal anyone I'm assigned to for healing duty (or everyone, if I'm mainhealing ).

Old Vet
Donator V4.0
Donan's picture
Location: PNW

Farscry wrote:
Fedaykin98 wrote:
I don't know about mods, but when I'm healing I pay a lot of attention to people's health bars (upper left corner of the screen), and just click their portrait to heal them. Typically, if I'm the main healer, or sometimes even just off-healing, I spend at least half of my time scanning everyone's health bars.

This is exactly what I do. While yeah, in BG's the groups spread out, that's just unfortunate. But in all other cases, a team should be sticking decently well together that I can position myself to where I can heal anyone I'm assigned to for healing duty (or everyone, if I'm mainhealing ).

You know, I'm so BG focused I forget what it's like to have the group I'm responsible for listed and together:>) It will come as a relief to experience that tonight. It's been awhile.

All your sietch are belong to us
Donator V3.0
Fedaykin98's picture
Location: Houston, TX

SillyRabbit wrote:
People need to learn to stay within radius of their healer

SillyRabbit wrote:
People need to learn to stay within radius of their healer

SillyRabbit wrote:
People need to learn to stay within radius of their healer

QUOTED MASSIVELY FOR MASSIVE TRUTH! If you are trying to run away from the mob who is hitting you, which is usually futile anyway, you are probably leaving the healing radius of the person that you're yelling at to save you. Stand still, take a potion, and don't do anything to generate aggro.

Quote:

Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

- Legion, taking "keeping it in the family" to a whole new level.

Xbox Live: Fedaykin98

Bilge Cat
Donator
Farscry's picture
Location: Commanding at the Helm

Fedaykin98 wrote:
SillyRabbit wrote:
People need to learn to stay within radius of their healer

SillyRabbit wrote:
People need to learn to stay within radius of their healer

SillyRabbit wrote:
People need to learn to stay within radius of their healer

QUOTED MASSIVELY FOR MASSIVE TRUTH! If you are trying to run away from the mob who is hitting you, which is usually futile anyway, you are probably leaving the healing radius of the person that you're yelling at to save you. Stand still, take a potion, and don't do anything to generate aggro.

I've had people gripe at me about failing to heal them, when they had run off to completely different areas than me. This happened most prevalently in BG's. My response? "I'm sorry, I was busy here defending this flag from the Horde. You know, doing my job!"

Here to save you all
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TheGameguru's picture
Location: Cinemaction!

BG's perhaps.. but in a raid its the job of the healer to make sure they are in range of healing the tanks. You cant expect the Tanks and Melee dps to somehow know if they are in range or not.. or even adjust to that. Same with Totems.. its the Shaman's job to make sure they are in range.

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Wanna Rub My Foot?
Donator V3.0
SillyRabbit's picture
Location: Finally, back in my own little world

Valid point GG, but still, even in a raid the tanks know when it's impossible for a healer to get to them, people expect an awful lot from the squishies.

Office Linebacker
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DeepSea's picture
Location: Generally Underwater

I have to agree with GG on this one. Most of the raids have specific layouts of where people should stand which ensures everyone is in range of each other. By far and away the most mobile people in any raid are the melee DPS (including tanks). Sometimes I wish I could just start my attacks and generally stay in one spot during a fight (like a hunter or a mage) but all the mobility makes the fights pretty exciting.

There are some special fights (like Ossarian in AQ20) where EVERYONE has to be mobile. In that fight if a healer doesn't stay in range of the tanks it can cause a wipe. You literally have that guy chasing you around this huge area the whole fight.

As far as healing mods go I use one that I'm really going to miss when TBC hits. It's called Benecast and it's an older mod but it does what I need it too. Admittedly this mod seems to have more utility in 5-person parites but it does have some raid utility too. It basically puts a few small buttons right next to players character frames in a party. You can set up which beneficial spells you want to cast through the mod. On my priest I have buttons set up to cast Renew, Flash Heal, Greater Heal, and Shield. It also does two other things which are kind of neat: it intuitively selects the most efficient rank of Flash/Greater Heal (you can set how many ranks you want to overheal) and it will also have the Cure Disease/Dispell button come up if there is a debuff on the target. The Ressurection button comes up too when their dead (which makes it so you never have to search for where someone died).

This mod makes priest duties a snap. You just need to monitior your party and click on the appropriate buttons next to the character. My toolbars are free for all the other priest spells (mainly shadow).

When TBC hits I'll probably just go back to the old way. Map Your three heals to 1,2,3 and shield to 4. Use F1-F5 in parties and play whack-a-mole in raids.

"Fault always lies in the same place...with those foolish enough to lay blame"*
-Cort

*Unless you're Amazon or Funcom, in which case, SCREW YOU.

Old Vet
Donator V4.0
Donan's picture
Location: PNW

This is probably moot (I've probably said that before), but I was planning on using Discursive as from what I've read and another recommendation from someone on an instance run. But if the rumors are true about the expansion will break or not allow most mods, the it doesn't matter. Plus I was about to download and install it anyway just to experience when I read that the person writing and maintaining it said he's tired and not doing it anymore.

Service with a Sword and a Smile
Donator V3.0
painthappens's picture
Location: At work... way too often!

Of course no one knows what creative mod writers will come up with for BC. I'm sure we'll see some really neat stuff out there.

WOW: Bounce

Old Vet
Donator V4.0
Donan's picture
Location: PNW

I loaded CTRaid on last night. Pretty awesome...and overwhelming (with a quick perusal of it all). I'm sure I just need to take sometime to look it over. But in any case are there any templates for different characters (Paladin in my case). Discussion of best set-up (ahh, maybe not, I'm sure that get's into a big discussion and opinions of personal preferences and such whick will probably only confuse me). Anyway, recommendations to where to look and better understand the functionality (or just dive in and go for it!)

Coffee Grinder
TonyBone's picture
Location: Willow Grove, PA

CT_Raid is an incredible tool and can be used as simply or as complex as you like. The best advice I can give you is to look at ALL of the options screens carefully. You may not need or use all of the functions, but they will give you the best understanding of its capabilities.

Here are A couple of things you can focus on though.

• Configure the background colors so that you can clearly see the mana and health bars of your members.

• When your party members get a debuff their backgrounds will change color. These colors are configurable so make them colors that standout and are easy for you to identify that they are your responsibility to remove (assuming your toon has a such a support role - like your pally)

• The size of the player frames are scaleable. Make them as large or small as needed to optimize how clearly you can see their statuses and still see enough of the action as possible. At smaller resolutions real-estate is a premium especially for a 40-man run. Optimize your space for visiblity and ease of casting. For example, I use HealPad on my druid and I place that right next to the raid group frames that I'm responsible for. I also put my cleansers (remove curse and abolish poison) right below that frame for easy cleansing. Key binding can also make life much easier. I'm a purist though and don't use Decursive - many swear by it but I've alwasy been leary of mods that make the decisions for me - even more so with the BC scripting changes coming soon.

• With 40 man runs there are a lot of targets your looking at in your group. Plan ahead. Focus on your primary group assignments. Your raid/party leaders should also be asisgning secondary groups as back-ups. The whack-a-mole can be tempting but focus on your responsibilites first and foremost. If someone needs help don't worry -- they'll let you know.

I hope this helps.

"And thus I clothe my naked villany with odd old ends stol'n forth of Holy Writ, and seem a saint when most I play the devil." ~ William Shakespeare

Old Vet
Donator V4.0
Donan's picture
Location: PNW

TonyBone wrote:
CT_Raid is an incredible tool and can be used as simply or as complex as you like. The best advice I can give you is to look at ALL of the options screens carefully. You may not need or use all of the functions, but they will give you the best understanding of its capabilities.

Here are A couple of things you can focus on though.

• Configure the background colors so that you can clearly see the mana and health bars of your members.

• When your party members get a debuff their backgrounds will change color. These colors are configurable so make them colors that standout and are easy for you to identify that they are your responsibility to remove (assuming your toon has a such a support role - like your pally)

• The size of the player frames are scaleable. Make them as large or small as needed to optimize how clearly you can see their statuses and still see enough of the action as possible. At smaller resolutions real-estate is a premium especially for a 40-man run. Optimize your space for visiblity and ease of casting. For example, I use HealPad on my druid and I place that right next to the raid group frames that I'm responsible for. I also put my cleansers (remove curse and abolish poison) right below that frame for easy cleansing. Key binding can also make life much easier. I'm a purist though and don't use Decursive - many swear by it but I've alwasy been leary of mods that make the decisions for me - even more so with the BC scripting changes coming soon.

• With 40 man runs there are a lot of targets your looking at in your group. Plan ahead. Focus on your primary group assignments. Your raid/party leaders should also be asisgning secondary groups as back-ups. The whack-a-mole can be tempting but focus on your responsibilites first and foremost. If someone needs help don't worry -- they'll let you know.

I hope this helps.

Thanks Tony! This definitely gives me some insight on how to set it up and such.