An Undead Hunger
I have a problem. It's a shallow, selfish, absurd problem, but, a problem nonetheless. My problem is Resident Evil 4. This was the 4th or 5th title I bought for my Gamecube, I believe, and even though it was after acquiring the Cube, I still hail it as the reason for owning one. I really love this game. It has so much of what I want and so little of what I don't. It filled some sort of void in my gaming library and now we are inseparable. For those of you that are married, you know how your wife (or husband) is always on your mind? Maybe nothing specific but a flash of them is in your thoughts no matter what you are doing all day? Well my thoughts flash with my wife and at other times RE4. I can feel the button combinations in my fingers for playing the game. Phantom pressure resonating through my fingers as I subconsciously reload and quick-turn and sprint from a boulder. Basically, Peewee would be lucky to marry this game.
Now the problem part. Whenever I fire my Cube up, if RE4 isn't loading something feels off. I like other Gamecube games. I just bought Tales of Symphonia used and am really enjoying it, but, I still can't stop thinking about using Leon to kill crazy asses with a shotgun. Even while I'm playing and enjoying other games I think about taking them out and putting in Resident Evil 4 instead.
The Xbox, DS, anything else isn't a problem. The temptation is gone. Only when I turn on the former Dolphin do I start getting the undead killing jitters. I have completed the game 7 times; started it probably closer to 20. I make up these little stipulations when playing: Only use the first shotgun, how fast can I make it through with the Chicago Typewriter, don't use heals. I rarely complete the entire game with these criteria satisfied but I just love playing so much I just start it right back up again.
Before when I said it fills a void in my game collection I think I was a bit hasty. I think this is filling a void in my life and that makes me a little weary. Am I so obsessed with the termination of the shambling abominations of nature that I need a daily dose to keep from having withdrawals? Is it deeper than that? Have I substituted the walking damned for the problems in my life and find solace in the violent penetrative decapitation of these dark bastards as a kind of therapy?
I fear that the game stopped being an obsession long ago and started being a coping mechanism in diguise. As long as I have hardship in my life, I guess I'll always have the need to purge the undead.
What a weird ass world our brains make for us to live in.


And as long as your weird ass has brains, zombies will always have the need to purge the world of you by eating them. It's an interesting dichotomy.
Steam id: JollyBill
Xbox Live: JollyBillz
Well I understand about obsession and agree with you that RE4 is about the best game ever on the GC (although I thought Tales of Symphonia was torturous). Games for me tend to be time killers. I need to kill some time until I go to bed, so I can get up and go to work, so I can come home and kill some time before going to bed again. I love the console games. For me, theyre like movies I might watch. I take a break from the norm and play (watch). MMORPG's, namely Guild Wars, is more of my gaming roots. Thats what keeps me going in gaming. That's my daily bread and butter. The rest satisfy my sweet tooth.
I'm the same way. I tend to really game with MMO's (now, finally, getting into WoW), and use my single player games to kill time. I don't really do much on my gamecube anymore. I've always been a PC junkie, and the GC is the only console I own. I'll occasionally load up SSX Tricky, Rogue Leader, or pwn some zombies on Time Splitters 2 for some variety, but they just can't replace my keyboard and mouse.
Dabbling in most F2P MMO's as Veloreyn.
And here I thought I might buy RE4 for my GC... Why would I ask for such an obsession? Do I have such holes in my life that I need to fill them with ferocious zombie combat?
Well, maybe...
Its only $14.99 at Best Buy.
Coldstream wrote:
We all loathe the undead:
http://www.penny-arcade.com/comic/2000/02/04
"Raise high the black flags, my children."
-- Gebhard von Blucher.
Yeah. Too bad RE4 has nothing to do with the undead.
NOTE: Not a doodle bug.
Steam-XBox-PSN: Lobstermancer
Together DS and I have been working our way through RE4. It has its intense moments, but on the whole, it's not as outright scary as Fatal Frame or the GC Resident Evil was. But then again, it doesn't pretend to be. It's a vehicle for busting Ganado heads, and what it does, it does very, very well.
Anyway, I think what you're describing isn't so odd a phenomenon. I have my own go-to games like that, though, the ones where I'll start to get the jitters if it's been too long since I last played them. I think we all do.
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
My website
For me, it's Castlevania: Symphony of the Night.
I LOVE that game.
PSN: Grakarg
XBLA: Grakarg
Steam: tyrian[GWJ]
I have a pretty loose opinion of what is undead. For me it is anything that should already be dead but still walks. This includes the Granados with their uncleaned decaying flesh and souless slave bodies. This also includes Frankenstein, Berine Lomax, and, until recently, the Pope. To me they are all a kind of zombie and have to be put down.
The time frame you are refering to for me is something like 5 days.
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Oh... like the Queen >>>>
http://i61.photobucket.com/albums/h51/philpham5/Misc%20Photos/Queen.jpg
Bernie Lomax was not a zombie. He was a defiled corpse. If you impale a body on a pike so it's unnaturally propped up, does that make it a zombie? I think what we need to ask ourselves is this...
Would Bruce Campbell waste his time with this?
If the answer is no, it is obviously not a zombie.
If the answer is yes, it may be a zombie. But it might also be a giant spider, witch, etc.
NOTE: Not a doodle bug.
Steam-XBox-PSN: Lobstermancer
I think you're underestimating Chiggie's desire to classify things as zombies. Last week I got a splinter in my foot but decided not to favor it. Better to take the pain than be killed in your own home because a limp is mistaken for zombie behavior.
I've never seen Fatal Frame, but what is scary in RE1 that compares to the Regenerators?
Danjo Olivaw Lives
It's not the creatures that are scary in Resident Evil, although the Crimson Heads certainly do frighten the crap out of me. It's the way the game is designed, stylistically. I can think of no better example than a certain darkened hallway in a crucial segment of the Spencer Mansion. The hallway itself is deserted, and the furniture is dusty and broken; the only light comes from the moonlight spilling in from the bay windows (which you cannot see) onto the peeling wallpaper. In the course of the game, you pass this hallway many times without incident. And then, one time, as you're walking through, there is a shadow of a zombie that appears in the moonlight, knocking against the window pane.
Here's the crucial part: he doesn't jump through the window. He just sits there, taunting you, knocking against the window, saying, "Here I am, little flesh bag, waiting just for you." You wait, and he doesn't jump through. You creep closer, and still he waits. You manage to get through the entire hallway, bracing yourself for an attack that never comes, and even as you exit the hallway, you can still see his silhouette banging his fists against the window.
The next time you come by the hallway, he may still be there. He may not be. Throughout the rest of the game, you continue to travel this hallway, and sometimes he shows up, sometimes he doesn't. Eventually, you come to realise that he's one of the zombies you don't really have to worry about, that you can file him away as decoration, or at the very least, as relatively harmless. Therefore, you are completely unprepared for that one time when he actually DOES hurl himself through the window, hungry for a midnight snack on your brains.
That's what I mean by scary: an atmosphere deliberately designed to maximize your tension and take advantage of your assumptions. RE1 was brilliant in that regard. When you enter a room in RE4, it's not a matter of "if" you'll be killing zombies, but "how many". In the GC RE1, however, you never know if there will be a zombie behind this door, around this corner, across this hall. You never know if you'll have enough typewriter reels to save your game, or enough ammo to get you through the boss, or enough healing herbs to make it to the next section. I loved it.
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
My website
Okay, that sounds kind of creepy. I guess the atmospheric kind of fright just doesn't affect me that much. It's more the determined opponent with the appearance that makes the higher brain functions say, "I need that to die so that I may be okay with the world again," retreating to let the reptilian brain handle things for a while.
Don't pass up the Mercenaries portion of RE4. The extra enemy on the Waterworld level is a prime example of terror via determination.
Danjo Olivaw Lives
I've never understood the insane praise RE4 gets. Sure, it's a good game but I got bored of playing it half way through (improvements over the previous installments in the series or not).
Steam | XBL | Backloggery | PSN: VrikkGWJ
You have no soul.
I hope a spanish speaking not-zombie snacks on your grey matter.
XBLive: Thin J | PSN: Thin_J | Battle.net: Twiggy.658, ThinJ#1850
You know stuff. - MannishBoy
Only to find a series of clockwork parts and sand.
I went to Gamestop yesterday and returned Tales of Symphonia and just for the hell of it picked up Hunter the Reckoning for 5 dollars.
Apparently I had a fever, and the only prescription was, more zombie killing. That game is pretty fantastic for being damn near a launch title. Danjo and I played that co-op for about 4 or 5 hours last night.
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RE4 is tons of fun, but I wouldn't even call it a horror game. More like an action-adventure with zombie-type critters. How am I supposed to be scared when my thought every time I walk into a room is "Ok, what do I shoot at with my shotgun?" Kat pretty much summed it up for me.
I do recommend to game to everyone though, because it is a blast. Just ignore the Latin American accents in Spain, and the strange double articles like "the los ganados"
Shotgun to the face wins a smile every time!
Oh poor Kat and DS. Are you to working through that game or have you finished it yet? If you are still making your way through it just wait. Most of the enemies in that game are just a giant fleshy bag to hold all of your bullets but they can't hold a candle to the few things in that game that need to die because they freak the living @#$% out of me. Even now it still gets my heart rate up to hear that music, and that wheezing.
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We've gotten to Chapter 5-3, so we're nice and chummy with the Regenerators (I believe that's what they're called): the wheezing, sniffing Nemesis-looking things with the bugs you have to shoot in Infrared vision. They're creepy, yes, but in the end they're just another type of slow-moving monster. What I hate are the zombies that know how to run, like RE1's Crimson Heads...
I really like RE4, don't get me wrong, and there are some pretty intense moments. But I don't know if I've been scared in the same way that I was with the GC RE remake. (And I was downright terrified of Fatal Frame; I am a grown woman, and after playing that game, I had nightmares for three weeks featuring eyeless, weeping ghosts hunting me in the dark.) It's all in the atmosphere, I think.
Alfred Hitchcock once said (and I paraphrase): "There's a bomb under the table. It goes off: that's action. It doesn't go off: that's suspense." The difference between RE4 and RE1 is that in the former, the bomb goes off, but in the latter, not only does the bomb not go off, you aren't sure which table it's under in the first place.
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
My website
The first regenerators or. . .
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I'm not sure I follow. I meant the shuffling Nemesis thingies and the ones that have spikes that stick out of them too. Of course, we haven't finished the game yet, so maybe there's more to come.
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
My website
I think the difference may be that at some point some people decide they aren't going to be frightened of the unknown. For me it was a night I was tasked with taking the trashcan to the end of the driveway -- a particularly frightening driveway at the time. With only the introspective abilities of a young boy I found only one solution: What would Batman do? No matter the age, the solution is obvious. Batman would take the trash out and handle any situations as they arose. He's not about to miss trash day because of obstacles that haven't even shown their face yet.
So with unknown obstacles discarded, the only remaining source of fear is an obstacle that is clearly defined yet does not appear managable.
RE4 is all about handling situations. Zombies? Managable. Crazy dog-tentacle things? Managable. Giant lake salamander? Managable. But then there's a couple of times where the situation just refuses to be handled. I look to my inner Batman but he's all, "Sorry man. That sh*t's crazy. You're on your own with this one."
Danjo Olivaw Lives
Danjo do you have a WWBD braclet?
Fletcher wrote:
Wow. I don't know how I feel about a central portion of my psyche being made into a shirt. Might need the Raptor Bandit shirt, though.
Danjo Olivaw Lives
Ill just say tnx for the link to Dr. McNinja, that is some funny stuff.
I don't watch, I interact!
That's a really good way of putting it. One major difference, then, between RE1 and RE4 is that RE4 assures the player that, yes, you can handle this situation, and this one, and this one, as an ultimate ploy to catch you off your guard later. RE1 never makes that assurance.
Again, don't get me wrong, I very much like RE4. I'm only arguing that in my opinion, RE1 is scarier. DS and I have thoroughly enjoyed going through RE4; last night, we encountered a knife fight with a certain character that was, I thought, one of the better cutscenes in the game. Nevermind that it made little sense. It was still pretty cool, dammit!
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
My website
I think that is the nail on the head right there. I'm not easily frightened so if something tries and fails then I feel kind of let down. Now, excitement, I am very easily excited and love anything that is kind of an IV drop of adrenaline right into my brain.
Letters to the Internet
I had forgotten about that third source of horror, bad dialogue.
"You may be able to prolong your life, but it's not like you can escape your inevitable death, is it?"
Danjo Olivaw Lives
I concur - the dialogue is worse then in Castlevania 2. It's that horrific. I could rag on it all day if you let me, it entertains me to no end