new crysis video in case you missed the news
Tuesday, March 28th, 2006 - 9:58am
Since most of us are busy either working or playing Oblivion, it may be easy for us to miss the recent news. But this video of the new crysis engine is definitely nice looking:
Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:
*In response to being rewarded with a in-game shack for NOT nuking FO3 city Megaton*
Yeah, but if you set off the bomb in Megaton you are rewarded with a parking lot!



Looks really neat in motion. Also, some info straight from the press pipeline:
If the asteroid was 2km long wouldn't that trigger one of those global death events? I dislike when video games are unrealistic!
I don't think I've ever said this sentence before, but man would I love to hump that butterfly.-- KrazyTaco
One phone call and you're melting like butter over my kettle pop. -- Edwin to Mex
2005 GWJFFL2 Champion
Looks very, very impressive. Crytek seems to be well-equipped to push the graphics tech envelope here.
Spore | XboxLive: Fly GWJ | PSN: The _Fly | Twitter
That video is sh*t hot. I await the Elder Scrolls V with bated breath.
XBL/PSN: zeroKFE | BHA: zeroKFE
Did I read somewhere that they were using the new dell quad SLI rig for that?
Looks brilliant.
here's a question, at what point do we reach a plateau in graphics because there simply aren't enough man-hours to model and places every single tree, bush and blade of grass?
they'll probably have to automize the mapping process to a great extent, eventually...
"Is he alright?" Daniel asked.
"The usual bouts of melancholy-a certain peevishnesss over the scarcity of adventursome females-"
"I meant is he sick?"
"Oh, he ever looks as if he's been bleeding to death for several hours"
Procedural content is the key. Technologies like SpeedTree take advantage of that. And to a certain extent it could be incorporated into the level design as well by having groups of assets with randomized elements.
is it just me, or are the posts out of order?
"Is he alright?" Daniel asked.
"The usual bouts of melancholy-a certain peevishnesss over the scarcity of adventursome females-"
"I meant is he sick?"
"Oh, he ever looks as if he's been bleeding to death for several hours"
I believe they are, and it's kinda screwing with me.
Hyperbole - THE BEST THING EVER
It looks like you've managed to post into the future. Either you've inadvertantly discovered time travel, or the site got your time wrong when you posted.
Hyperbole - THE BEST THING EVER
cool, I thought it was just all those odd mushrooms I ate this morning.
"Is he alright?" Daniel asked.
"The usual bouts of melancholy-a certain peevishnesss over the scarcity of adventursome females-"
"I meant is he sick?"
"Oh, he ever looks as if he's been bleeding to death for several hours"
Well, if you look at Oblivion as an example, they made a basic logic for forest generation and the engine took care of a lot of the tree, rock and flora placement automatically. Obviously they would have had to tweak it quite a bit by hand, but some of the basic grunt work can be handled by the editor these days.
PS: "automize" isn't a word and you missed some capital letters there. *poke* *poke*
Certis beat me to it. - Elysium
*whips out his poetic license*
as a published author of prose, I have the right to make up words wherever necessary.
heh, damn mushrooms... no more green stain cups for breakfast.
"Is he alright?" Daniel asked.
"The usual bouts of melancholy-a certain peevishnesss over the scarcity of adventursome females-"
"I meant is he sick?"
"Oh, he ever looks as if he's been bleeding to death for several hours"
Looks expensive (and very depressing).
The game literally yells you to go and rob a bank. Man, I just don't want to update my PC every year...
/sfe as fck
Man Oblivion has only been out a week and already you're looking to the next version.
My days of not taking you seriously have certainly come to a middle.
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Heh, nah, I'm just imagining the amazing things that the technology shown in that video could do in a fantasy RPG environment. Of course, that's not to say that Oblivion is a slouch in terms of visuals, but CryTek has some amazing work on display there.
XBL/PSN: zeroKFE | BHA: zeroKFE
Actually, I doubt their requirements will be significantly higher than today's. Crytek make a rather serious part of their money by licensing their tech and IPs for console games (see the Far Cry Instincts titles), thus, it's only logical to assume that this engine was built with X360 and PS3 in mind. I'd assume that it'll take a new graphics card to make an Oblivion-grade PC ready for this.
Let's keep in mind, though, Crytek's work is notorious for being glitchy. I remember having a field day with Far Cry's demo, riddling the air with bullet hole decals or getting my PC to crash in new and exciting ways. I'd love to see a native dev's continued success, but I'm sceptical.
And if I haven't seen further, it's because those bloody giants blocked my sight.
I think they announced it for the 360 as well.
Spore | XboxLive: Fly GWJ | PSN: The _Fly | Twitter
Isn't Crysis Vista/DirectX10 only? So it'll require more than just a new graphic card.. But yeah, I can see this coming to next-gen consoles too.
/sfe as fck
Things like Oblivion's tree-gen tech and Spore's 'procedural' everything are going to become more and more popular.
The cool thing about procedural stuff (animation, textures, modeling) is that the visual is all code. If it doesnt look right, the artist/technowizard doesnt go push some pixels, he hunts down the code. For example the trees are a result of a set species, a few modifiers for age and climate and such, and the computer can generate multiple levels of detail so it looks good a mile away or 1 inch away.
As a result, the work of a small number of people can create a much bigger, much more diverse set of assets (the code for 1 tree can be adjusted to generate a fantastic looking, non-repetitive forest without forcing a team of artists to tediously craft 20 different oaks.)
Its the direction some games will go and its unfortunate for people like me because I can model anything, but drop a tree code in front of me and Ill scratch my head and go 'huh?'
ThePolypusher
WAR - Dolz
They better have.
Don't worry, though, Polypusher: there will always, always be a place for modelers.
XBL/PSN: zeroKFE | BHA: zeroKFE
Yeah. You can't code art direction.
OK, a new graphic card and the acquiry of a new OS, then
And if I haven't seen further, it's because those bloody giants blocked my sight.
Yeah and with the delay of Vista, this game is delayed too
Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:
This game looks damn pc-crushingly sweet. I like the Far Cry freedom too, and the fact that they've admitted the mutant part of FC stank like a skank turd.
Roo: "Just to cheer you up if any of the above made you sad: Boobies."
Koning_Floris, on my online 'skills': "Stinking is a skill too!"
eh? That video is barely a tech demo at best.. Cryteam will have something playable at E3 according to that Video but playable at E3 and released by Jan. 07 are two different things.. I suspect this game is a Q2 07 title at best.
The one thing about Cryteam is that though their engine pushes the envelope in tech they still optimize it heavily. At the time FarCry was cutting edge but still ran very well.. others devs should take note.
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
85's face the truth you're too dumb.
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Roo: "Just to cheer you up if any of the above made you sad: Boobies."
Koning_Floris, on my online 'skills': "Stinking is a skill too!"
This new Crysis clip makes my video card hurt.
BF2
BF2142
Computer can't handle it.
I need a grown-up.
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Looks nice. I think I could do without the voice over saying "Maximum strength, or Maximum speed." though. Or at least change the voice so it doesn't sound like the guy from Mortal Kombat, "Finish him!"
But, I do love, LOVE the fact that you can take out tires on vehicles and such without blowing the whole friggin' thing up.
Quintin_Stone wrote:
lunabean wrote:Certain people dropped hints that one of the guys behind LOST has been hired (re-)work the script. Don't take my word for it, but that's what I heard.
Thats probably a bad thing..say goodbye to any sense of an ending... though thats par these days in the world of gaming.
I'm thinking there will be a 360 version at some point.
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
85's face the truth you're too dumb.
http://www.myspace.com/armyofthepharaohs