Elder Scrolls: Oblivion Spoiler-Free Impressions

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Certis's picture

Given what a big release Oblivion is for a lot of us, I'm taking the liberty of making some threads in advance for it so we don't get twenty of them in one day.

This is the place to give your spoiler free impressions of the game. I would consider spoilers to include what Oblvion itself is like, quest details, plot details and other such things. Stick with general impressions.

Spoiler quest discussion here.

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LockAndLoad's picture
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I'd also appreciate it if people would post their system specs along with their impressions on how the game itself is running and what settings they are using. I just got a new laptop at work that is insanely powerful compared to my puny desktop (tired, old Radeon 9600) so I'm considering picking a copy up if people with similar hardware find that it runs well.

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We won't get it here in the EU until Thursday/Friday so I will be watching this thread like a hawk on caffeine.
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KrazyTaco[FO]'s picture
Location: Hawaii

I have an Inspiron 9300 with 1 gig of ram, 1.73 pentium m and a Geforce go 6800. I preordered the game hoping that it will run, even if I have to drop the settings all the way. Should I be worried it will be "hella laggy"? Or should I be alright?

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Danjo Olivaw's picture
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KrazyTacoFO wrote:
I have an Inspiron 9300 with 1 gig of ram, 1.73 pentium m and a Geforce go 6800. I preordered the game hoping that it will run, even if I have to drop the settings all the way. Should I be worried it will be "hella laggy"? Or should I be alright?

The trick is to look at the ground when the frames start to skip too bad. Soon you'll be a level 20 wallflower!

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Just posting to "subscribe" to this thread.

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Would be a good idea. I plan to have Logan sit in for me when I am on my honeymoon.

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Rubb Ed's picture
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Quote:
(tired, old Radeon 9600)

Ugh...okay, I have to ask, since I just upgraded to an overclocked Radeon 9550 from an FX5200LS, and I thought that that would be sufficient to run the game (WoW loves me for it), but in reading the requirements...ugh. I are confuzzled.

Am I looking at being a level 20 wallflower as well, or do I have a chance in hell of being able to play the thing this lifetime?

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Location: Edmonton

I think the big performance killer is going to be SM 3.0 effects which nothing short of the current cream of the crop handle well (7800, X1900) so with those turned off (and any radeon pre X1800 flat out won't run SM3.0) I would assume it would run alright.

Of course all the fancy SM3.0 effects are what makes it so pretty.

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KrazyTaco[FO]'s picture
Location: Hawaii

Sinatar wrote:
I think the big performance killer is going to be SM 3.0 effects which nothing short of the current cream of the crop handle well (7800, X1900) so with those turned off (and any radeon pre X1800 flat out won't run SM3.0) I would assume it would run alright.

Of course all the fancy SM3.0 effects are what makes it so pretty.

Sounds good. I'll play now, and enjoy the prettiness here in about 3 years.

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KrazyTacoFO wrote:

Sounds good. I'll play now, and enjoy the prettiness here in about 3 years.

You and me both. It's taken over four years for Morrowind to be impressive visually to me. Both because of needing an awesome machine and because of mods necessary to replace hideous default faces.

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Location: Waiting for the day of rockening.

I am a weak, weak man. I watched the GameSpot thing for a bit. It's a stupid feature. BUT, I have two things to report:

1) The outdoor portions are BEAUTIFUL.
2) Sean Bean is in fine form, and he's got that trademark voice-quaver that makes my knees weak, in all the right ways.

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Morrolan wrote:
I am a weak, weak man. I watched the GameSpot thing for a bit. It's a stupid feature. BUT, I have two things to report:

1) The outdoor portions are BEAUTIFUL.
2) Sean Bean is in fine form, and he's got that trademark voice-quaver that makes my knees weak, in all the right ways.

It is a stupid feature, one that I also allowed myself to watch. For only about two minutes. What I saw looked so awesome it made me want to scream like a little girl.

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You have to be a paid Gamespot member to watch it right? I cannot access it w/o paying it seems.

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LobsterMobster wrote:

*In response to being rewarded with a in-game shack for NOT nuking FO3 city Megaton*
Yeah, but if you set off the bomb in Megaton you are rewarded with a parking lot!

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LockAndLoad's picture
Location: Waiting for 5PM...

Quote:
L&L, your avatar is GHEY.

There Lobster, happy now?

I started watching some videos on the net and I'm definately going to head out and buy it. I just can't resist the temptation to buy something this badass looking. The new laptop has a X600 Radeon in it and 2 Gigs of RAM so it should be up to the task of the running the game. Hopefully my boss doesn't find out how many games I have installed on it.

Widescreen 1900x1200 Civ4 FTW!

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zeroKFE's picture
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Morrolan wrote:
I am a weak, weak man. I watched the GameSpot thing for a bit.

Don't feel too bad; I had to buy the strategy guide this evening in order to quell my cravings.

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Swat's picture
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zeroKFE wrote:
Morrolan wrote:
I am a weak, weak man. I watched the GameSpot thing for a bit.

Don't feel too bad; I had to buy the strategy guide this evening in order to quell my cravings.

I almost did the same thing today too Zero.. we are all sad men! The day is almost upon us.. I dub this night.. Oblivion Eve

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Location: Waiting for the day of rockening.

Just to see how he was holding up, I checked in on Kasavin, when I got home (2AM PST.) It's amusing to see that he's gotten pretty whimsical. A few of his little mumbling comments got me to laugh out loud, and I only watched for a couple of minutes. If nothing else, it's an interesting study in what happens to people's personalities, when they get tired. Choice quotes:

"Where are you going, rat?" *Thwack* "Oh, that's right. You're going to HELL! Bwahahah!"

"Look at this guy's stupid face!"

*Long rant from NPC* "You catch any of that? Me neither."

"Whenever games like this tell me that I can increase how much people like me, I tend to think: 'Like me? I'll save worrying about that stuff for real life. In-game, all I need is my trusty war-hammer!" *proceeds to take out warhammer and beat a pedestrian in the face, for no reason*

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Dare I even contemplate picking Oblivion up with my current specs? (I'm totally GFX-card illiterate, I have no idea of what card does what in which generation and whatnot).

P4 3MHz, 768MB RAM, GeForce 5700LX.

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Location: Floating down the French Broad.

I found this systems analysis tool mentioned on the Elder Scrolls forums. It can let you know whether or not your system can handle Oblivion.

Goddamn thing made me weep. Woe is Jeb!

http://www.srtest.com/referrer/srtest

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Location: NY

Tamron: unfortunately your system will not run OB well, the 5700LX is going to hold you back a lot (it is below the min requirement of the game) and you will likely need more memory too.

Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:

*In response to being rewarded with a in-game shack for NOT nuking FO3 city Megaton*
Yeah, but if you set off the bomb in Megaton you are rewarded with a parking lot!

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zeroKFE's picture
Location: In your fruit bowl terrorizing the oranges

Wow, Morrolan, that actually might have been worth watching. Was he just getting punchy because he had been on for so long, or was he like that from the beginning?

Coffee Grinder

Thanks guys, I'll run the tool at home tonight, though I'm not expecting good news

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Tamron wrote:
Thanks guys, I'll run the tool at home tonight, though I'm not expecting good news

It's alphabetized under "The", just in case like me you can't find it at first.

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Farscry's picture
Location: Commanding at the Helm

I'm pretty sure there's no spoilers in here aside from mentioning that there's an opening dungeon.

I spent a couple of hours with the game last night, and am thoroughly pleased so far.

For reference, this is on the 360, played on a standard-def 27" tv (with component inputs and running through a surround sound rig). Just my highlights here:

Pros
- Sound is excellent; surround placement is very accurate, music & atmospheric effects are highly immersive, voices are for the most part quite well done.
- The gameplay itself is, as expected, very similar to Morrowind and Daggerfall, i.e. it's definitely an Elder Scrolls game, for better and worse. Varied, very open-ended, everything I expected.
- I was surprised by how much I liked the physics!
- The opening dungeon is pretty well done, giving you the opportunity to try most of the gameplay elements that'll matter in helping you decide what class to play (based on what you had fun doing). It was immersive and entertaining, and in many ways reminded me of the opening dungeon to Daggerfall. I found that much more immediately engaging and interesting than Morrowind's start.
In addition, when you finally get out of the starting dungeon, again like Daggerfall, you're out in the open and must find your way to a city, which immediately gives you some exploration and fun, rather than dumping you straight into a town and forcing you through lots of dialogue just to get started. Don't misunderstand me, I love the dialogue and story elements of these games (I'm one of those whackos who loves to read the books in the game), but I just found the pacing more even this way. I opted to head straight for my destination town with a few little diversions along the way, but other players could choose to just strike out in whatever direction they choose.
- The skies are even more impressive than in Morrowind; stars & clouds are gorgeous, lighting is fantastic. I can't wait to see weather variation!
- The main quest so far is also more immediately engaging and interesting than the previous games, but for me that's in large part because I've played the previous games and find myself very interested to see what happens next. However, I just joined the fighter's guild, and will be working for them for a while.
- The music for the outdoor areas isn't nearly as sleep-inducing as it was in Morrowind.

Cons
- There's a fair bit of chop in the framerate at times, even when not loading areas. This obviously occurs more in areas with complex geometry. So far it's not quite as bad as Morrowind got, but I also haven't been to the Imperial City yet, which I expect could be much worse.
- Those distance textures for the ground (say, early on, when you look across the lake at the hills rising up on the other side) look like Flight Simulator ground textures, as do the trees in the distance dotting those low-res textures. Sure, you can see for miles, but wow... the preview videos and screenies didn't show it to be THAT bad. Reminded me of Asheron's Call. And no, it's not due to my TV. If it were, then I wouldn't be able to rave about how great everything else looks.
- I'm still iffy on the way that speechcraft works in the game. I like the mini-game aspect to it, but I can see it already getting repetitive and rather time-consuming to do this with every person I want to get on a positive disposition with. However, that's not much different from Morrowind, where it was every bit as repetitive. This way just seems more time-consuming.

Tips
- Don't forget to haggle EACH time you go to a shop! That slider resets itself. I didn't notice that at first!
- Dragging dead bodies around into embarassing poses is hilarious and appeals to my inner child. Yeah, I'm whacked.

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CoryB23's picture
Location: Saint Louis, MO

Farscry wrote:

- Dragging dead bodies around into embarassing poses is hilarious and appeals to my inner child. Yeah, I'm whacked.

Glad to know I'm not the only one who got a kick out of that

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In other news, Sony releases a cow with proprietary milk.

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zeroKFE's picture
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Farscry wrote:

- Those distance textures for the ground (say, early on, when you look across the lake at the hills rising up on the other side) look like Flight Simulator ground textures, as do the trees in the distance dotting those low-res textures. Sure, you can see for miles, but wow... the preview videos and screenies didn't show it to be THAT bad. Reminded me of Asheron's Call. And no, it's not due to my TV. If it were, then I wouldn't be able to rave about how great everything else looks.

Yeah, I had actually come to the conclusion that this was going to be a weakness just from looking at the various videos and screenshots that have been made public over the past month or two. The big question, I guess, is just how distracting it becomes. I'm sure it will differ from person to person, though.

Out of curiosity, though, what did you thing about the visual customization options for your character? Do you share Prederick's impression that it was somewhat limited, or did you feel that at least as far as the face went, you could make a character that looked the way you wanted it to look?

Anyway, thanks for the honest impressions; I can't wait for work to be over so I can give the game a whirl myself.

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NemesisZero's picture
Location: The frozen heart of Germany

Being currently torn between buying Oblivion and this baby, I'd appreciate some comments on the combat. Is it more varied than in Morrowind? How are the animations? If you had to rate it against the prospect of whacking 300 pound dorks who dress as elves, how would it fare?

And if I haven't seen further, it's because those bloody giants blocked my sight.

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Location: Saint Louis, MO

zeroKFE wrote:

Out of curiosity, though, what did you thing about the visual customization options for your character? Do you share Prederick's impression that it was somewhat limited, or did you feel that at least as far as the face went, you could make a character that looked the way you wanted it to look?

As far as the faces are concerned, you can make the character look pretty much however you want to based on the 'limitations' of the race you choose. The only limitations as far as the face is conerned is the hair (you can change the length of whatever hairdo the race has as default) and eye color. Otherwise, it reminded me quite a bit of the character creator in Tiger Woods golf. The annoying thing about creating a character is that you cannot adjust its other dimensions. So, if I wanted to be a short squat Dark Elf, I could not. That's a small nitpick though since you don't really look at yourself much 'cept on the menu screen.

souldaddy wrote:

In other news, Sony releases a cow with proprietary milk.

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lethial's picture
Location: NY

NemesisZero wrote:
Being currently torn between buying Oblivion and this baby, I'd appreciate some comments on the combat. Is it more varied than in Morrowind? How are the animations? If you had to rate it against the prospect of whacking 300 pound dorks who dress as elves, how would it fare?

Just make sure that I didn't get linked to the wrong place, that is a real sword right Nemsis?
Thanks for the feedback so far guys. If you guys have the time, could you explore the stealth options a bit too? How did you guys like the inventory interface? It seems bit too big and not really informative.

thanks again

Decisions are just decisions, there are neither "good" or "bad"
LobsterMobster wrote:

*In response to being rewarded with a in-game shack for NOT nuking FO3 city Megaton*
Yeah, but if you set off the bomb in Megaton you are rewarded with a parking lot!

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zeroKFE's picture
Location: In your fruit bowl terrorizing the oranges

CoryB23 wrote:

The annoying thing about creating a character is that you cannot adjust its other dimensions. So, if I wanted to be a short squat Dark Elf, I could not. That's a small nitpick though since you don't really look at yourself much 'cept on the menu screen.

Yeah, we discussed that in another thread (Prederick's impressions, I think?). Basically, they restrict you to one body type per race/gender combination in order to reduce the complexity involved in modeling and animating the extremely numerous variety of armor and equipment. It's unfortunate that there has to be a trade off, but ultimately I think that I'm glad that they choose to have a greater variety of equipment rather than a fully customizable body type.