The Retail Game, Part III: What's Next
In the previous two (Part 1, Part 2) segments of this series we examined the policies, methods, tactics, practices, and goals of specialty gaming retail. We've seen the increasing dominance of used sales in these markets as ground is increasingly given to larger outlets in the battle over new product. We've talked about the sacrifice of customer service in the necessary pursuit of turning a profit, and we've seen a few of the ways that this intense focus is played out and occasionally abused. With this final offering, it's time to talk about what the future holds for specialty gaming retail, and what you can do as a customer to keep what authority you have left.
With Gamestop's purchase of EB, only the latest in a series of companies that have been folded into the Gamestop name, the number of significant gaming specific retailers has dwindled to essentially one. While movie rental outlets feebly try to sneak a slice out of gaming's retail dollars, and independent retailers struggle against the Herculean task of acquiring tightly allocated product from distributors, Gamestop has put itself into a remarkably powerful and controlling position. No longer forced into competing with loss leaders and cutthroat pricing from Wal-Marts, Targets, and Best Buys as their sales emphasis changes to preowned product, Gamestop's need to win customers through their service and attention to traditional gamers has, essentially, been negated. Dominating the lower-priced, higher-profit market for used games is their objective, and to facilitate that, they eliminated the competition.
So, the 1.5 billion dollar purchase of EB Games by Gamestop is a risky but potentially rewarding move by a company that has never feared bold strokes in the past. But, the truth seems to be that both EB and Gamestop have long been positioning themselves to try and buy one another. In fact, several sources within EB management suggested that this final bout was precipitated by an attempt from EB to buy Gamestop. In return Gamestop, no longer owned by Barnes and Noble, but likely bolstered by the weight of its buying power in conjunction with its own, was able to cobble together an appealing response.
According to the press release, the buyout pays approximately $38 plus roughly a ¾ share of Gamestop stock per share of EB sold. With EB Chairman James Kim, CEO Jeff Griffiths and senior management at EB representing 47% of all shares owned, the buyout is a windfall for EB's key shareholders, which may very well be exactly the reason that EB is the victim (or beneficiary, depending on your perspective) of the buyout instead of the reverse. Where EB's executives and directors represent nearly half of all shares in the company – in this case, in a position to divide nearly half of the $1.5 billion among a very few individuals – Gamestop's top brass, prior to the merger, represents only 16% of the shares in that company. Not only does this mean that in a large deal such as this one EB's highest officials have far more to gain than do Gamestop's, it also means that they have enough voting power among shareholders to push the deal forward. Further, they will remain, earning 3 shares in Gamestop to every 4 shares of EB they sell, significant shareholders in the merged company, at the price of only their jobs.
With time expired for the FCC to intervene, had they had been so inclined, the only impediment for the merger seems to be if Gamestop's shareholders reject the proposal. And, that seems extraordinarily unlikely. The deal should be finalized some time in the third quarter. The next logical question is: what happens next?
The short answer is, for a while, almost nothing; at least from the perspective of the customer. In the immediate days following completion of the merger virtually no change is likely to be evident at the store level, the most important reason for this being that retail lives and dies by the Christmas season, and there's no good reason to send stores into chaos at precisely the moment they need to be shoring up for the holidays. The same staffs will be running the same fundamental procedure in the same locations under the same banners – meaning that your favorite EB Games will probably remain an EB Games probably well into early 2006. Meanwhile, the upper brass at Gamestop will be assessing the policies and procedures of the EB outlets to their own stores, and deciding what and who to keep and toss.
In general, it's been suggested that the further down the corporate food chain any one individual is, the less likely they are to feel the effects of the merger. Where senior executives, regional management, and corporate employees will be completely reevaluated with a wide range of changes, from the district managers down to the store level there's not likely to be any dramatic events. In other words, you as a customer are far more likely to feel the effects of the Gamestop dominance than is the part-timer who works for them.
And what can you expect? To put it simply, more preowned, less value for your trades, more reservations with more tightly controlled allocations, and the expansion of profit generating promotions. We've talked before about why Gamestop and EB focus so tightly on preowned and promotions, and considering Gamestop's far more cautious offers of spiffs on these items (note: spiffs are bonuses paid out to employees for executing specific promotions, for example every EB employee receives twenty cents to each dollar of Gameplay Gurantees sold) the focus will be on ever increasing the margins on those items, which is why you can expect fewer dollars for your trades. Without EB to compete on the trade-in market, Gamestop has little incentive to hold the line on values. Further, without EB as a competitor for new title distribution, Gamestop can be far more aggressive in pushing reservations for upcoming titles, and then specifically targeting release allocation.
In short, the things that are slowly turning the traditional gamer away from specialty retail is exactly of what you can expect more. The slow separation between gamer and gaming store – as incongruous as that may seem – will only accelerate. Informed and savvy gamers make as difficult a customer as they do employee. They are far less likely to preorder, or participate in the profit generating promotions that these companies increasingly rely on, and thus they demand far too much effort for far too little profit. With the steady mainstreaming of gaming, there's no need to struggle for the dollars of the traditional gamer.
Which, is why many of you are turning toward alternative sources for your buying dollars. With the growth of online and independent game retailers perfectly eager to vie for the gamer market, alternatives, as always, exist for those invested enough to search them out. And that brings me to my absolute key point; the thing I've been building up to saying for three articles now. It is the secret to the success of Gamestop, EB, and even larger chains like Best Buy or Target. It is the very reason I put all these words together, and it is this.
These stores rely upon, and succeed because of ignorance.
The ignorant consumer depends on the associate to lead the transaction, and that associate no longer, if they ever did, works to the benefit of the customer but of the corporation. The ignorant consumer does not know whether they need a Gameplay Gurantee, or free magazines, or what value they should get for their used games, or that a used game is more profitable even when it costs less, or even that there are alternative places to shop. The ignorant consumer is trapped in their purchase, can be led and, depending on the associate, misled without ever realizing what's happened.
As I've said before, there's nothing inherently wrong with the stores, or fundamentally with the promotions and policies, as written, they offer. In the end, the customer always has the option of walking out the door with their money instead of a product, but to mitigate that power and push their own agenda retailers withhold the information that allows consumers to make informed decisions. And, we'd be fools to expect otherwise. There's not a store out there that's going to openly disclose anything but the benefits of their promotions, which is why I wrote all of this. So that those interested might take back a portion of that information, and even the playing field if only a bit.
In conclusion, I'd like to offer a short list of tips in dealing with associates for those who continue to patronize stores like EB and Gamestop. These suggestions deal only with specialty retailers, and really don't apply to the larger chain stores.
- The first rule is to remember that there is recourse. If you are dissatisfied with the way you were treated by an employee, contact the store manager. If the store manager is unable to resolve your issue, call the district manager (you can usually be put in contact with the district manager by requesting the office number from a local store manager). Failing that, contact the regional manager. I've only seen one instance where a customer complaint reached the regional manager and was not completely resolved, and that was an instance where the customer was so remarkably out of line, that we all had a good laugh.
- Be nice. You don't have to, and some of you apparently enjoy being passively if not openly rude to associates. Should you choose that route, don't expect a positive outcome. As a manager I took a perverse pleasure in pleasantly throwing up every possible roadblock for people who were intentionally rude to me. You will fight far harder for fewer results with rudeness than you would with politeness. In the end, if you do have to go to someone's superior, the one who seems more reasonable will hold all the cards.
- Ask to see any used product before buying. You can, and should, ask to see any used system you consider purchasing running properly before taking it home. If the associate tells you they have no way to show you the system working, ask them how they tested the system when they took it in on trade. If they can't explain that, then turn and walk out – you're probably dealing either with someone who is being dishonest, lazy, or doesn't test used systems before selling them.
- If you demand a refund hard enough for product that doesn't work for you, you'll probably get one. That PC game didn't work on your system? Don't take no for an answer. Call the store manager, tell them the situation, and when they say no – they probably will – politely tell them you expect them to back the product they sell. Persistence is your best weapon. If they refuse, ask for the district manager's phone number and follow rule one. Don't bother telling them how much trouble they're in, or how you're going to get them fired. Be courteous, transact the situation with civility, and be reasonable.
- Get to know the staff at a location you're likely to frequent. There's no doubt that regulars and familiar friendly faces get treated far better than the average customer. Being on a friendly basis with the staff, particularly the store manager, will make transacting every end of the business far easier.
- Realize there's turnover. Just as you get to know one manager, another will come in and take his/her place. Don't bother telling him how the old manager did things; just establish yourself as a regular anew.
- Remember these are people trying to do a job. I don't like people bugging me about a hundred different promotions any more than I like selling them, which is to say not at all, but failing to even offer these promotions can lead to dismissal for employees. Taking your frustrations out on a part-timer asking if you want to reserve the new Madden does nothing but make you look like a jerk.
- Finally, and perhaps most important, keep your receipt. All other factors put aside, if you have your receipt you have the power. If you don't have a receipt, the store has no responsibility to satisfy you.
- Elysium
Read Part 1: Profit - here
Read Part 2: Policy and Method - here

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Great stuff, Ely.
I walked into a new EB store in downtown Portland today, one I hadn't noticed before, just to check it out. A sales associate cheerfully approached me and asked if I needed help. I said no thanks, just looking. He responded, "Great, just so you know, if you see anything you like, we probably have it used. 95% chance. And it'll cost you less and play the same. Okay?" And I felt like there was a tiny Elysium on my shoulder reminding me of what I'd read in previous articles. I'm empowered.
As if it wasn't bad enough already. Given my past experiences at the stores, and knowing what I know now, it's highly unlikely l'll ever enter a GameStop/EB for any other reason than to kill time while my wife is shopping nearby. And never again will I trade in a game.
A few months ago I got over my distrust of ebay and started selling used games online. I've probably sold a dozen titles since then, at times for more than GS/EB sells them. One example: EB wanted to give me four bucks for the DVD special edition of UT2004. I sold it for $40 on ebay. I'll never go back - right now I've got $200 in my PayPal account for games that would probably have earned me $30 at EB.
XboxLive: Fly GWJ | PSN: The _Fly | AoC: Wiccana/Invicta/Dark Templar
I had a really pleasant experience with a EB games employee. His manager walked by the guy at the til and said something along the lines of "guaranteed play, offer guaranteed play". When I went up to buy something I was sure the guy would offer me it but he didn't. Talked about the game, asked if I had tried other games of that kind and recommended a few that I know are actually worth playing, and wished me a nice day. I very pleasant experience and completely opposite of what I've heard everyone here talk about at their local EBs. The local EB that I go to has been very good to me and always has knowledgeable and extremely friendly employees.
Great article Ely.
Elysium wrote:
Danjo wrote:
A fine conclusion to a truly rousing series of articles. To Elysium, god among men!
The market has much to answer for as to why gaming is NOT an art. -- illum
Elysium, I've really enjoyed your window into the gaming retail industry (and of course your writing's top notch). I've said it before, but an informed, principled consumer is what makes capitalism work optimally. Thank you for doing your part to make us all a little bit more informed.
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
My Website v. 3.0
I find it hard to believe that store-level employees won't be effected by the merger. Considering how many setups there are where the EB is within 100 yards of a Gamestop, I expect they'll be closing a fair number of locations. I wouldn't be surprised to see a lot of pink slips around early 2006. Sounds like management is working on their snow-job skills if they're telling the employees that they'll be uneffected.
XBox Live: PoppinfreshGWJ
LobsterMobster wrote:
As always, excellent article, Elysium.
The sad part about that, Vector, is that employee very well might get a talking to later on for not at least trying to ask you about the program.
"My dreams were haunted by Lupus last night. Crowbars everywhere!" - Mordiceius
"Lupus with a crowbar is the meaning of life itself." - Certis
All 3 articles were wonderful. I'm glad it's off your chst now.
The voices say hello.
I kind of disagree with this. Yes, I know that is their job, but that doesn't mean the customer has to like it. Just like the customer, the employee has a choice - not to work there. If the employee does not like the policies, go find another job, just like you did Elysium. I have never "blown-up" at a sales person, but that doesn't mean I enjoy the five questions and value-selling every time I try to buy something. If you take a job where you choose to compromise your personal morals and integrity, my opinion is you are responsible for the fall-out resulting from your decisions.
Being that I am a lazy bastard, my calculation is generally that handing my local Gamestop a ton of margin in return for me not having to sell a game on Ebay is a good value, for me. I get rid of a game that I don't want to store anymore, they get a ton of margin, and I get a small amount of money back. By the time I have the game in there ready to trade, I'm practically ready to give it anyone who will store it for me anyway.
That said, I *buy* most of my games elsewhere.
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I guess it depends on what your time is worth psu. Recently I wanted to sell three games, I was planning on picking up another so I checked with my local EB and they would give me $22 for all three. I sold them on eBay for $70. To me 45 minutes of my time was worth the almost fifty bucks.
A fine, strong conclusion to the series...I especially like the segue into the "consumers' rights" section....
Since your articles have appeared, I've been nosing around a little more in the EB/Gamestop shops near me, to find them depressingly empty of PC games. What they have is 50-50 used/new; and of course focusing on the "latest release" games.
When I walk into a gamestore- whether computer or mini/boardgaming- one of the things that I'm always hoping is that someone on staff will (knowing me and what I've bought in the past) make a recommendation for something new that I haven't even considered yet, that might surprise me and that I might enjoy. That only happens now in my local board/miniatures gaming store; (thanks for everything, Abington Game/Hobby!). I am now an unabashed fanboi for "The Iron Kingdoms", "Warmachine" and Privateer Press . I can't even remember the last time a clerk at Gamestop hooked me up with something. A shame, really- but at least we know the "why" of it, thanks to Elysium.
"Eat Keel, Hellbug!"
Those have all been closed already. (or at least in my area they have.)
"Also, I have four legs and am covered in wool. Baa!" *Legion* reveals his inner furry.
Almost exactly parallels my experience at the only stand-alone EB I'd ever seen. I drove 20 minutes to it, just to see if it was any different (I figured, if is isn't just people killing time at the mall, maybe the customers and staff are different). It was. The place was dead. So the young lady behind the counter was atually very chatty. Her manager also encouranged her to offer the guarantee. She went kind of stone-faced but agreed. So when I bought a game from her, and similarly to Vector had quite a nice conversation with her about similar games, I didn't think she noticed her manager lurking in the background, looking increasingly pissed (I fully believe) that "guarantee" hadn't crossed her lips. So after he'd been there too long to pretend he was doing something else, I thanked her for the recommendation, and told her, "I 'preciate the guarantee offer, but I've never had a problem with your used games, so I'm gonna pass." She was savvy enough to just c*ck an eyebrow at the pretense, got it, then smile a tiny bit and say, "well, the customer here is always the most important thing." She couldn't quite keep a straight face, but the manager couldn't see.
I felt I should help out someone who'd been straight with me.
I can't see her getting into much trouble (mostly because she was a strikingly good-looking genX-er with, as far as I could tell, EVERYTHING pierced, and I imagine she could sell any NGC game to an adolescent boy she wanted to).
Still, its a shame if treating an apparently knowledgeable customer with respect got one into trouble.
I know I'm old fashioned in this regard, and my octogenarian parents were throwbacks ever for their own time, but shouldn't this really be the rule for dealing with EVERYBODY? Yes there's times to get upset; but increasingly that's only because its increasingly accepted that you aren't even serious about something unless you throw a fit. I've had (many) decades to watch while people yell, or speak quietly; smile or smirk; articulate themselves or bluster. And almost always, the quiet, smiling, articulate individual gets farther. Its almost self-serving to be courteous. It also makes for a better world.
As if that matters.
"I am a cipher; a cipher, wrapped in an enigma, and smothered in secret sauce!" - Jimmy James
Agreed with Jakobedlam 10000%. Perhaps it is my Southern upbringing, but I see no reason to insult anyone in a public setting. I think it is an indicator of weak character and low hospitality. If you have a problem with the way anyone is treating you, the most polite thing to do is to calmly and tactfully explain your issue in private, and resolve it there. In this case, take the associate aside, mention you do not like the treatment; if you get no response, then go speak to the manager and express your problem quietly and calmly. People who make a scene have obviously been taught poor manners, and while that is increasingly common these days, it does not make it excusable. Such people often confuse such polite response as being weak, ineffective, or (amazingly) a sign of fallible character, but that doesn't mean that you have to stoop to that level by being rude yourself.
This isn't, of course, a phenomenon limited to gaming retail stores. Any retail store will invariably have customers screaming at employees because they are pissed they aren't getting proper service - as if yelling or sniping at the person behind the desk will magically make that horrible policy or that lack of knowledge go away. A more effective means of venting your frustration is to do exactly what you suggested, Elysium, and write letters. I have personally seen it work wonders: never underestimate the power of a well-worded, politely explained complaint.
Obviously I feel very strongly about this. Having worked all throughout high school in crappy retail jobs and food service, I encountered irate customers far too often. I'd come home from my part-time rather upset that customers could be so nasty to me, when I was doing my best to follow the rules and go as fast as I could without screwing up. My father then told me invaluable advice: "If you want to judge the worth of a man, watch how he treats his supposed inferiors: the people who wait on him, his check-out people, his grocery baggers. The ones who are classy treat those people nicely. You should only bother yourself worrying about the ones who show class." (Incidentally, I've found that's also the judge of a good mate: how he treats his waitress and his mother)
/endrant
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
My Website v. 3.0
In my neck of the woods, the EB and the Gamestop are still existing within 50 yards of each other. I figure there has to be a Mad Max Beyond Thunderdome moment (Two stores enter! One store leaves!) soon.
XBox Live: PoppinfreshGWJ
LobsterMobster wrote:
Good finish, Ely.
Don't be saucy with me, Bernaise. - Count DeMonet
FalseGravity - My first blog.
There probably won't be many store closings in the short term. Consider that after Software Etc. absorbed Babbages, the two coexisted in many malls for months and years. The new company will probably evaluate most locations over a long term before closing any stores, and considering the rate at which the two companies are opening new stores (EB continues to open new locations even during the merger process) it is unlikely that any significant or unusual number of 'pink slips' will be handed out.
- Elysium
It wasnt always this bad..
I still fondly remember the 16bit psuedo 32bit era (3DO) when the EB Games West Chester office would once a year have a huge warehouse sale where you could actually get things really cheap.
I cleaned out their NeoGeo section one summer...
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Down in the Park with a friend called Five.
http://wumusicgroup.com/
Amen. I am always amazed by the idiots who spend so much time in their life being mad at service/retail people. Is it really worth yelling at some 16-year-old at Mcdonalds because they forgot to put catsup on your burger?
That said, I recently made a resolution to quit saying "thank you" every time I grab my bag of merchandise from a sales person. Why? Because they never offer any thanks for the fact that I am there giving them monbey to put in their till's. I can go into 20 different stores and maybe once a sales person will offer a simple "thank you" as they hand over the goods.
Despite the resolution though, I continue to smile and say thanks as they ignore me or talk on the phone to a friend or whatever. Knee-jerk response, I guess.
Great series, Elysium. I think this installment was my fave of the three--I especially appreciate your advice to consumers. I feel empowered, baby!
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baggachipz: Who cares about Japan, let them have their silly pointless dog games and countless re-hashes of anime-based dragon princess super lucky crapitty crap.
Ketchup!! KETCHUP!!
say it Frenchie!!
Aint nothing new about the world order..it's been playing since the day they put George Washington on a quarter
Down in the Park with a friend called Five.
http://wumusicgroup.com/
I think you're meaning to say SEC here, not FCC.
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Its called etiquette and/or social grace. The world would be a much better place if there was more of that going around.
Tact even, if you must.
Being fangoriously devoured by a gelatinous monster.
I think along similar lines - while I'm not going to yell at salepeople (they probably don't like it either) they did choose to work there, and they can choose to leave. There's a Kevin Smith movie (Clerks maybe?) that kinda explains this in terms of the workers on the Death Star getting blown to hell. Where you work is part of who you are; work somewhere that doesn't conflict with your personal values (and keeps you out of the path of Jedi.)
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great finish Elysium.
great post, Jakobedlam and great response Katherin. It's sad when choosing not to get into a fit but staying polite is considered as being a pussy. Or staying calm, rational and respectful is seen as "special" instead of dead normal.
Roo: "Just to cheer you up if any of the above made you sad: Boobies."
Koning_Floris, on my online 'skills': "Stinking is a skill too!"
If you really want to take your frustrations out on someone who has at least some miniscule control over the store's policies, call a manager. Bitching out some poor kid behind the counter earning near minimum wage is really pathetic. To extend the Star Wars analogy presented earlier, it'd be like slaughtering Death Star technicians left and right while avoiding Darth Vader because he'd be able to defend himself.
I'm pondering about something in light of the used games-policies in EB and Gamestore. What do they do with Steam-based games? If the former user has created an account with his key, how can a new buyer even start up his game of HL2 or Counterstrike?
And what with other games with keys? No problem with playing singleplayer, but what if you want to go online, and the former owner is still playing with a cracked version and his original gamekey? Would be a pain getting kicked/banned from a game you actually paid for...
Am I seeing problems where there are none? If this really is a problem, it would surprise me if the game clerks would warn their customers about it.
Roo: "Just to cheer you up if any of the above made you sad: Boobies."
Koning_Floris, on my online 'skills': "Stinking is a skill too!"
You continue to mistake "enjoying being left in peace" with "enjoying torturing the worker bees".
Gaming / PC Tech Blog: Blast Processing - www.blastprocessing.net
Xbox Live: Legion SB | PSN: Legion_SB
"Damn, your comedic timing is awesome." -- Spaz, *Legion* Fan #1437
We did not take in games where the keys were locked to a user. For example, HL2 was not accepted as trade in.
- Elysium
That's the one thing that worries me about that kind of distribution. My license should be transferable without hassle.
Gaming / PC Tech Blog: Blast Processing - www.blastprocessing.net
Xbox Live: Legion SB | PSN: Legion_SB
"Damn, your comedic timing is awesome." -- Spaz, *Legion* Fan #1437