Half Life 2 Rewiew on Gamespot...
Monday, November 15th, 2004 - 7:33pm
http://www.gamespot.com/pc/action/halflife2/review.html
A phat 9.2/10... but most paragraphs detail why the game is largely typical:
Quote:
Half-Life 2 doesn't revolutionize the genre, instead sticking with the familiar formula of run-and-gun action, occasional puzzle-solving, and scripted sequences established by Half-Life
Quote:
Surprisingly, Half-Life 2's story is one of the most disappointing aspects of the game.
Quote:
Another surprise is the somewhat disappointing performance by the game's artificial intelligence. Even on the tougher difficulty levels, most of the humanoid enemies don't seem to show the same kind of intelligent behavior that they did in the previous game.
It seems HL2 succeeds largely on technical prowess where the original Half Life used a two year old engine and succeeded on story and atmosphere and AI:
Quote:
While Half-Life 2 breaks little new ground, it's still a superb and engaging first-person shooter, as well as an amazing technological accomplishment.
boo! I wanted more from HL2. We've got FarCry and Doom3 if we want technologically stunning but mindless shooter games.
It is the habit of every aggressor nation to claim that it is acting on the defensive. - Jawaharlal Nehru



For some curious reason I find myself more willing to trust this review, simply because it is slightly critical.
Good score though.
"A fanatic is one who can't change his mind and won't change the subject." - Churchill
Sometimes a game IS worth the hype but the hype causes a little harsher critique than is really warranted. So, are the other reviewers just falling for the hype and heaping on the expected praise or is this one review kind of a minor backlash? Personally, my expectations are still pretty damned high and I believe they will be met.
I can''t make myself care about any of the reviews and/or their scores.
It''s not like I''m not going to play the game from beginning to end in it''s first week of release anyway.
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
I am trying to not read the reviews. I appreciate the scores, but I am purposefully skimming over the posts (including the one that started this thread). Am I the only one doing this?
I''d like to be a bit surprised by the game itself.
Gamer Tag -- Edgar Newt
It sounds like the reviewer wrote an 8ish review, but gave the game a 9ish number for fear of getting reamed by the masses :b
As others have said, I''d tend to trust this review a little more than the rest, simply because it is willing to give a more balanced opinion. In any case, I don''t doubt I''ll love Half-Life 2 when I can finally pick it up, whether reviewers give it a 7, 8, or 9. The original was one of my favorites (and no, I don''t mean Counterstrike. I''ve actually never played Counterstrike). Yes, I know. Shocking.
Graktar, Orc Hunter
The first Half-Life had a good plot, unmatched presentation and great AI, but it was a ""mindless shooter"". Not a single puzzle asside from the jumping puzzles at the end, just good old move from point A to point B and kill everything in the middle gameplay. It''s all about the way it''s presented.
Xbox Live: MrGreen
PSN: MrGreenPSN
Wii: 4859 2... oh f*ck it.
Actually, I don''t know that the first Half Life DID have a very good plot. I mean, ""Scientists unwittingly open gateway to alien world, unleashing horror on Earth"" is not exactly original. I am much more intrigued by the whole Combine/City 17 fascist thingie.
Xbox Live: hubbinsd
Seriously. I do NOT understand why anyone credits Half-Life''s ""story"" as anything special.
HL was a great game. Took the regular FPS gameplay and dropped it into a great environment and all, with cool scripted sequences, but the plot was nothing worthy of note.
Compared to System Shock 2, Half-Life had almost no story.
That doesn''t mean it wasn''t a great game or that it was missing something that it desperately needed. But when people praise the game''s ""story"" and ""plot"", I wonder if they really know WTF they''re talking about.
WII FRIEND CODE: 6936 4764 8384 6058
Gaming / PC Tech Blog: www.blastprocessing.net
Xbox Live: Legion SB / PSN: Legion_SB / Steam: legion028 / Twitter: legion
I liked the atmosphere in HL. The intro and the voices and sounds and the look. Kinda creepy and mysterious and sinister. Plot? It''s gotta be simple and not too preachy and given in small doses as not to interfere with the game. Actually I rather not know about the plot too much. OR I don''t want them to flesh it out too much. Just kind of vague references so I can think it''s kewl. If the atmosphere is there it will be.
Ahh... wow... Do we have to take his gamer badge? I mean, he player Half Life, but not Counterstrike? I didn''t know it was physically possible.
The man wears a bucket of KFC on his head. I wouldn't expect anything less. - Pred
It was good for a game, we''re talking 1998 here. B movie material at best, but it gave a good reason for all the shooting.
Xbox Live: MrGreen
PSN: MrGreenPSN
Wii: 4859 2... oh f*ck it.
Isn''t that the whole point anyway? Or is it just me that thinks that way?
XBLive: Thin J
PSN: Thin_J
I don't imagine master craftsmen leaping away from completed projects and shouting "Done, motherf*ckers! - 1Dgaf
Nope, doing the same thing here. I want to experience the game as fresh as possible.
Which, I guess, is a pretty strange reply in a thread titled ""Half Life 2 Rewiew on Gamespot""...
Swing harder! Swing harder!
-- Lilarcor, Baldur's Gate 2
You know, I find it very strange that the reviewer knocks Half-Life 2 for using the presentation techniques and methods that made Half-Life the success it was.
I don''t recall HL2 being ""the next generic game by Valve"" but rather being Half-Life 2. How strange is it to expect a sequel to try and follow up on the successes of the original? Or did I miss something soemwhere along the way? Did people tell Einstein that his theory of relativity is not so creative because it follows the line of reasoning of the special theory of relativity?
Aren''t we getting a bit jaded here? I mean c''mon! Valve aren''t gods! They are just a bunch of engineers and artists that improved upon their art. That doesn''t mean they need to reinvent their genre every single time they ""speak.""
(@)
Amen.
You know, you make a lot of sense for a little coffee grinder.
Edit: Oh I see you''re Canadian, that''s why!
Xbox Live: MrGreen
PSN: MrGreenPSN
Wii: 4859 2... oh f*ck it.
Wow. That''s harsh. First, its a shooter, so the whole point is to get in there and shoot things. Plot almost seems like an afterthought to me.
I''m starting Doom III again (never finished anything past the first few levels) with the sound and flashlight mods, so now I really am starting to see where all the superlatives were coming from. Solid level design, great atmospherics, plenty of things to shoot.
Painkiller is another good ""pretty but dumb"" game. The plot is almost irrelevant, but who cares? Blasting skeletons in a cemetary with a shotgun is fun. Esepcially when you put it to metal.
The keys I''ll be looking for are:
Does the gameplay suck me in?
Does the game put up a reasonable fight?
Does the game give me a sufficient variety of situations or enemies to keep it interesting?
Notice I didn''t say a thing about plot.
It''s like dating a stripper: It''s nice if you find that she''s a med student and plans on being a neurosurgeon, but it isn''t exactly the reason you asked her out in the first place.
Blog: GameFinance
Twitter: justinmwhitaker
ZING!
Good one Mateo.
Xbox Live: MrGreen
PSN: MrGreenPSN
Wii: 4859 2... oh f*ck it.
SIG!
XBox Live Gamertag: Warlockbert
Thats exactly what I thought.
Find me at... http://www.playmoreconsoles.com/
Gamertag: NeoStyx & NeoCell
The first quote says that HL2 sticks to the basic conventions of Half-Life - certainly not a flaw necessarily - but it does tell you not to expect a revolutionary step forward there. Fine. No points lost, no points gained.
The second quote says the game''s story is surprisingly not that hot. Now the surprise there may come in part from the reviewer having read another Gamespot article on HL2 (The Final Hours of Half-Life 2 @ http://www.gamespot.com/features/6112889/index.html) that mentions how much work was put into the story in the original Half-Life the story was credited for a significant aspect of the game''s success.
Perhaps ''plot'' wasn''t the ideal word for the job - storytelling is a bit better. The plot/storyline can certainly be fairly conventional and not exceedingly deep. But ideally something gives the act of wondering around a 3d represented landscape and shooting at things a sense of significant context. At least for me its ideal. Maybe 10 years ago it wasn''t - but alas I''m not as easily amused as I used to be. For example I used to think Knight Rider was a good tv show.
Ok, storytelling not so good and not as good as the original; another point against.
The last quote says the AI is worse than the original. Another point against - and this affects how much fun running around and shooting things will be.
All said, I think those are some pretty valid points against. I think those of you who argue story doesn''t matter to you - are failing to give credit where credit is due. I will admit though a shiny game with great action can satisfy despite good storytelling. I quite enjoyed FarCry - but the game''s story was a disappointment, which was both shallow and juvenile and did detract from the overall enjoyment. I could never tell if it was meant to be campy or if the German developers were just trying to appeal to Americans.
Destructible environments lend a lot to the immersion factor, I loved Max Payne 2 largely because of its simplistic but interactive environment - but it also had an intriguing (or just convoluted) story and style. I expect Half Life 2 will have stunning interactive environments and judging by the reviews given – this factor, among others, easily outweighs the lacking storytelling and AI over the original.
It is the habit of every aggressor nation to claim that it is acting on the defensive. - Jawaharlal Nehru
What made the original Half Life such a groundbreaking game wasn''t the story, or the graphics, etc. It was the presentation! The scripted events happened exactly where they were supposed to happen, but you didn''t really know that until after the fact. It was really like being in an action movie. The second has a similar feel, but I''m VERY early into the game, so my score is far from decided...
Yankees rock, you know it's true...
Do some of you guys really take reviews as gospel? Scary.
Wow.
I''m kinda glad you got there before I did, but ... sad too.
Don't be saucy with me, Bernaise. - Count DeMonet
FalseGravity - My first blog.
The review came out before the game did. Yes reviews are very handy when it comes to evaluating what games you want. They can also help you cut through the bullsh*t hype.
It is the habit of every aggressor nation to claim that it is acting on the defensive. - Jawaharlal Nehru
hehe. That''s the problem tho. REviews are hype. Many many reviewers get early looks at games and to keep getting early looks they have to say good things and give the game high marks.
To each their own man. I just thought is quite scary that some folks discuss a game based on other people''s opinions rather than their own.
Gamespot''s reviews are most of the time right on the ball. If you read the text. It''s the scores that lately started being a problem. Seems as if they are unable to give a sub 9.x score to a high-ticket game anymore. But they do go ahead and blast it in the review itself.
Xbox Live tag Gorilla800lbs
Well Valve had to buy a hell lot of people because the forums are filled with posts by gamers playing the game that seem to agree with the high review scores. Sellouts!
Xbox Live: MrGreen
PSN: MrGreenPSN
Wii: 4859 2... oh f*ck it.
So? That''s besides the pt. The pt is there is a conflict of interest among nearly every review site out there. Developers fly people out to review their games and wine them and dine them. And if they want the same treatment next time they gotta say nice things.
And my other pt was that it''s scary some folks seem to very quickly form an opinion on a game based on 1 review.
The point is that you think there is and unless that can be proven that''s just a conspiracy theory and I''m not much into that, hence my sarcasm.
On that, I agree!
Xbox Live: MrGreen
PSN: MrGreenPSN
Wii: 4859 2... oh f*ck it.
Couldn''t disagree more. Having worked in the industry for almost 4 years (1997-2001 Computer Games Magazine) and still keeping close ties with folks I know in it, REviews are not hype, they are opinions. PREviews can be hype, but quite often they are based on little information. Why are they done that way, because readers want any little snippet of information they can get, regardless of how far out the release date is. And that is also why people talk about games based on other folks opinions. This is our hobby and we like talking about our hobby! Whether it''s our opinion or someone else''s.
Yankees rock, you know it's true...